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Jotunn

Jotunn

Epic · Magic · HP · Barbarians

Jotunn is an Epic Magic champion from the Barbarian faction who received a buff in late 2020, though it stopped short of making him a standout in any single area. His identity centers on single-target HP Burn and MAX HP destruction, giving him a supporting progression role rather than a top-tier one.

Core Strengths & Abilities

HP Burn Application: His A2, Burning Blade, attacks one enemy with a 75% (100% once booked) chance to place a 4-turn HP Burn, on a cooldown that drops from 4 to 3 once booked. Paired with a debuff-transfer champion, this HP Burn can be spread into an AoE effect, which is particularly useful in Spider content.

MAX HP Destruction: A3, Sear Away, attacks one enemy and destroys 30% of the damage dealt as MAX HP, with damage increasing 50% against targets already under HP Burn. This makes him a useful progression tool against the Scarab King, where MAX HP damage matters.

Decrease DEF Utility: His A1 carries a base 30% (40% booked) chance to place a 30% Decrease DEF debuff for 2 turns, giving him a secondary support function, though the stronger version of this debuff requires the Nature's Bounty Blessing.

Key Weaknesses

Low Ceiling Across Modes: His ratings sit in the mid-range across the board, with particularly weak Chimera (2) and Arena (4) performance, reflecting a kit that lacks the AoE control or reliable high-value debuffs needed to compete with top-tier options.

Jotunn fits best as a Spider and Clan Boss progression piece, where his HP Burn and MAX HP damage synergies find their most practical use.