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Jaeger

Jaeger

Uncommon · Spirit · Attack · High Elves

Jaeger is an Uncommon Attack champion of the High Elves faction, an archer still proving himself as a warrior. He is a low-investment filler at best, with unreliable debuffs and a kit that only really matters when nothing better is available.

Core Strengths & Abilities

Speed Control: His A1, Shackle Shot, is a single-target hit with only a 10% base chance (25% once fully booked) to place a 15% Decrease SPD debuff for 1 turn — a small value and low chance that offers little practical utility even when it lands.

Crowd Control: His A2, Freezing Arrow, has a 30% base chance (60% booked) of placing a 1-turn Freeze on a single enemy, with a 3-turn cooldown once booked. This can lock down a specific troublesome enemy in progression content, giving him a niche use for crowd control against isolated threats.

Key Weaknesses

Low Reliability and Narrow Application: Both of his debuffs carry weak base chances and depend heavily on being booked to become usable, and neither offers meaningful value in wave-clear content or against bosses, since single-target Freeze and a minor Decrease SPD rarely swing tough fights.

Jaeger's ratings reflect his limited ceiling across the board, and he is best reserved for filling out Faction Wars teams in early progression rather than any serious investment.