Itinerant is a Rare Force attack champion who joined the Shadowkin faction as part of the 2021 Christmas Fusion Event, but his kit hasn't kept pace with the wealth of stronger rare and epic options that followed him.
Core Strengths & Abilities
Leech and Critical Synergy: His A1, Soultap, attacks a single enemy with a 30% chance to place Leech for 2 turns, increasing to 50% if the attack crits, giving him some sustain potential when built for crit rate.
AoE Speed Control: His A2, Wanderer's Weirding, attacks all enemies with a 50% base (75% booked) chance to place a 15% Decrease SPD debuff for 2 turns, and grants himself a 15% Increase SPD buff for 2 turns if the attack crits, offering a weak version of wave speed control alongside minor self-buffing.
Key Weaknesses
Weak Debuff Values: His Decrease SPD is explicitly the weaker 15% variant rather than the stronger versions other champions offer, and his A3, Waste Away, only deals bonus max-HP damage conditionally on a critical hit, making his damage output inconsistent without heavy crit investment.
With most ratings clustered in the low-to-mid range and nothing above a 6, Itinerant functions as just another average rare, useful only as an early filler option before better Shadowkin champions are unlocked.
Attacks 1 enemy. Has a 30% chance of placing a [Leech] debuff for 2 turns. The chance increases to 50% if this attack is critical. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Leech | debuff | place | 30% | 30% | 2 |
Attacks all enemies. Has a 50% chance of placing a 15% [Decrease SPD] debuff for 2 turns. Also places a 15% [Increase SPD] buff on this champion for 2 turns if the attack is critical. Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease SPD | debuff | place | 15% | 50% | 75% | 2 | |
| Increase SPD | buff | place | 15% | 100% | 100% | 2 | self |
Attacks 1 enemy. Decreases the enemy’s MAX HP by 30% of the damage inflicted if this attack is critical. Level 2: Damage +5% Level 3: Damage +10% Level 4: Cooldown -1