← Back to Raid//Champions
Interceptor

Interceptor

Rare · Void · Defence · High Elves

Interceptor is a Rare Void champion from the High Elves faction, serving as a defensive fighter whose kit leans toward mild speed control rather than any standout mechanic. She is, by the source's own assessment, a thoroughly average pull whose value depends heavily on your expectations.

Core Strengths & Abilities

Speed Debuffing: Her A1, Leg Pierce, attacks a single enemy with a 25% base (30% booked) chance to place a 15% Decrease SPD debuff for 2 turns, giving her a small but repeatable tool for slowing down threats on her basic skill.

Sleep and Wave Control: Her A2, Somnolent Toxin, hits a single enemy with a 45% base (50% booked) chance to place Sleep for 1 turn, falling back to a 15% Weaken for 2 turns if Sleep doesn't land, on a 6-turn cooldown (5 booked). Her A3, Ward Off, decreases the Turn Meter of all enemies by 15% on the same cooldown, giving her some wave-slowing utility alongside her single-target control.

Key Weaknesses

Low Reliability and Narrow Application: Even with cooldown books, her Sleep and Decrease SPD chances remain modest and single-target, meaning she cannot be counted on for consistent crowd control, and her kit offers no damage amplification, healing, or team-wide buffs to round out her contribution.

Ratings bear this out: Interceptor scores low across Clan Boss, Hydra, and Arena, with only Spider (6) standing out, positioning her as, at best, a placeholder for early Spider clears rather than a long-term roster piece.