Inithwe Bloodtwin is a Legendary Void Attack champion from the Demonspawn faction, built around denying enemy revives and chipping away at Max HP. His passive makes him a standout pick against revive-reliant bosses, though he's fragile and needs careful building.
Core Strengths & Abilities
Revive Denial: His passive, Final Doom, prevents any enemy he kills from being revived while healing him for 30% of his Max HP on each kill — a combination that makes him excellent in the Arena and against Ice Golem, where denying revives is critical.
Max HP Reduction: His A1, Vitality Censure, decreases the target's Max HP by 30% of the damage inflicted, a mechanic that makes him especially strong against Borgoth the Scarab King in the Doom Tower.
Team-Wide Leech: His A3, Tormenting Whispers, is an AoE attack with an 80% chance (100% booked) to apply a Leech debuff for 2 turns, letting his whole team heal off enemies — valuable for Faction Wars, though it requires sufficient Accuracy in his build to land consistently.
Escalating Single-Target Damage: His A2, No Mercy, hits one enemy 3 times with damage that increases based on how much HP the target has already lost, rewarding him for following up on weakened targets.
Key Weaknesses
Fragile Survivability: Despite his strong offensive kit, he is difficult to keep alive, requiring careful investment in Crit Rate, Crit Damage, and Speed to capitalize on his passive before dying.
Inithwe's strong 8 ratings in Arena and Ice Golem make him a premier pick for those specific fights, provided his build compensates for his fragility.
Attacks 1 enemy. Decreases the target’s MAX HP by 30% of the damage inflicted. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10%
Attacks 1 enemy 3 times. Damage increase equal to the percentage of HP the target has lost. Level 2: Damage +5% Level 3: Damage +10% Level 4: Damage +15%
Attacks all enemies. Has an 80% chance of placing a [Leech] debuff for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +10% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Leech | debuff | place | 80% | 100% | 2 |
Heals this champion by 30% of their MAX HP each time they kill an enemy. Enemies killed by this champion cannot be revived.