Ignatius is a Legendary Magic Defence champion from the Ogryn Tribes faction, best known for an AoE HP Burn that requires no Accuracy to land. He was one of the first champions to give players a reliable way to clear Spider, and remains one of the most consistent options for that content.
Core Strengths & Abilities
Unresistible HP Burn: His A3, Turn to Ash, hits all enemies with a 75% (100% booked) chance to apply HP Burn for 2 turns, and this debuff cannot be resisted regardless of enemy RES — the core of his Spider and Sorath performance. It sits on a 6-turn cooldown that drops to 5 once booked.
Wave Control: His A2, Battle Shout, is an AoE hit with a 50% (75% booked) chance to apply Provoke for 1 turn, giving him useful control against Faction Wars waves alongside a minor 15% (25% booked) Stun chance on his A1.
Key Weaknesses
Long Burn Cooldown: Turn to Ash's cooldown remains lengthy even booked, often leaving players dependent on cooldown-reset champions or gear sets to bring it back faster — and his ideal Spider build actively avoids Critical Rate and Critical Damage in favor of Speed and survivability to maximize burn uptime.
Ignatius rates a 10 in Spider and 8 in both Hydra and Ice Golem, making him a premier pick for burn-reliant Doom Tower and Spider content, with solid secondary value in Arena and Faction Wars.
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 15% | 25% | 1 |
Attacks all enemies. Has a 50% chance of placing a [Provoke] debuff for 1 turn. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Provoke | debuff | place | 50% | 75% | 1 |
Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 2 turns. This debuff cannot be resisted. Level 2: Damage +5% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| HP Burn | debuff | place | 75% | 100% | 2 |