Ifrit is a Rare Void HP champion from the Demonspawn faction, a straightforward debuffer whose kit centers on Weaken and Decrease ATK backed by an HP-scaling passive. He's a workable but unremarkable pick that rarely justifies real investment.
Core Strengths & Abilities
Guaranteed Weaken and Decrease ATK: His A1, Feebleness Curse, places a guaranteed 15% Weaken debuff for 1 turn, while his A2, Withering Bolt, places a guaranteed 25% Decrease ATK debuff for 2 turns and scales its damage off his own Max HP, on a 4-turn cooldown (3 booked) — both effects land without any chance to resist.
Damage Mitigation Passive: His passive, Shadow Field, cuts incoming damage by 50% whenever a single hit would exceed 30% of his HP, and places a 30% Decrease DEF debuff for 2 turns on any attacker landing a critical hit against him, giving him useful survivability and retaliation.
Key Weaknesses
Low Overall Impact: His debuffs are guaranteed but modest in value, and his ratings reflect a champion that's serviceable rather than strong — mostly 2s and 4s, with Iron Twins bottoming out at 1.
Ifrit's HP-scaled damage and guaranteed debuffs give him a passable niche in Clan Boss (6), but he isn't worth prioritizing for books or masteries in most rosters.
Attacks 1 enemy. Places a 15% [Weaken] debuff for 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Weaken | debuff | place | 15% | 100% | 100% | 1 |
Attacks 1 enemy. Places a 25% [Decrease ATK] debuff for 2 turns. Damage increases according to this champion’s MAX HP. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ATK | debuff | place | 25% | 100% | 100% | 2 |
Decrease the damage received by 50% if damage from a single hit exceeds 30% HP. Places a 30% [Decrease DEF] debuff for 2 turns on the attacker if the attack is critical
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 30% | 100% | 100% | 2 |