Husk is an Epic Force HP champion from the Undead Hordes faction, a stitched-together killing machine whose escape from his creators left him permanently enraged. He's an underrated Epic that hits like a boss-killer while doubling as solid crowd control.
Core Strengths & Abilities
Max-HP-Scaled AoE Stun: His A2, Despair, is an AoE attack dealing damage proportional to enemy Max HP, with a 35% (60% booked) chance to apply a 1-turn Stun, on a 5-turn cooldown (4 booked) — this makes him one of the few Force affinity champions able to deal serious damage regardless of enemy defenses, valuable against tough bosses like Kuldath.
Provoke Setup: His A1, Burning Iron, hits twice with a 20% (40% booked) chance per hit to apply a 1-turn Provoke, pairing well with high-end Hydra teams where his AoE nuke combines with the Head of Decay's provoke.
HP-Scaling Finisher: His A3, Retaliate Current, increases its damage based on Husk's own current HP, though most high-end builds skip using it in favor of his other two skills.
Key Weaknesses
Gear-Demanding Build: To reach his ceiling he needs near 100% Critical Rate alongside high Speed, Accuracy, and Critical Damage — a stat-hungry combination that takes real investment to assemble.
Husk's strong ratings across Ice Golem, Hydra, Iron Twins (all 8) and Dragon and overall user score make him a standout Epic for Doom Tower, Hydra nuking, and general progression.
Attacks 1 enemy 2 times. Has a 20% chance of placing a [Provoke] debuff for 1 turn. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +5% Level 5: Damage +5% Level 6: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Provoke | debuff | place | 20% | 40% | 1 |
Attacks all enemies. Has a 35% chance of placing a [Stun] debuff for 1 turn. Damage inflicted is proportional to enemy MAX HP. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +10% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 35% | 60% | 1 |
Attacks 1 enemy. Damage Increases according to this Champion’s current HP. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1