Hungerer is an Uncommon Force HP champion from the Ogryn Tribes faction, a cave-dwelling brawler whose gemstone mallet backs up a simple team-shielding kit. His value lies almost entirely in one ability rather than any well-rounded design.
Core Strengths & Abilities
Team Shielding: His A2, Massive Bulk, places a Shield on all allies equal to 10% of his own Max HP for 2 turns, on a 4-turn cooldown (3 booked) — useful against high-damage single hits such as the Scarab King, especially when he's the fastest champion on the team to get the shield up first.
High Base HP: As an HP-focused Uncommon, he brings solid natural bulk, letting him soak hits while protecting allies in early Faction Wars progression.
Key Weaknesses
Unreliable Stun: His A1, Meat Masher, only carries a 10% chance to Stun for 1 turn, far too low to count on for any real control.
Outclassed by Faster Shielders: Options like Metal Shaper offer the same shielding on a shorter cooldown, and his ratings reflect his limited value — mostly 1s and 2s across Arena, Chimera, Clan Boss, Hydra, and Spider.
Hungerer's niche is turn-meter-controlled Scarab King setups where he's the fastest shielder available, but he otherwise offers little beyond very early Faction Wars filler.
Attacks 1 enemy. Has a 10% chance of placing a Stun debuff for 1 turn. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +10%
Places a Shield buff on all allies equal to 10% of this Champion’s MAX HP for 2 turns. Level 2: Shield +5% Level 3: Shield +5% Level 4: Cooldown -1