Hospitaller is a Rare Magic Support champion from the Sacred Order faction, built around low-damage AoE buff removal that never rises above filler status. His kit offers minor utility but nothing that competes with stronger support options.
Core Strengths & Abilities
AoE Buff Strip: His A2, Wave of Purification, attacks all enemies with a 50% chance (up to higher with leveling investment) to remove 1 random buff from each target, on a 4-turn cooldown, giving him a niche disruption tool against buff-heavy enemy teams.
Team Speed and Crit Support: His A3, Invigorating Prayers, places a 15% Increase SPD buff and a 15% Increase C.RATE buff on all allies for 2 turns, on a 4-turn cooldown, rounding out his kit with small team-wide support.
Conditional Revive Passive: His passive, Merciful Partner, revives a random ally at 25% HP with a 1-turn Block Damage buff whenever Harrier kills an enemy — but only functions when Harrier is on the same team, making it entirely dependent on a specific teammate.
Key Weaknesses
Low Values Across the Kit: His buffs are modest in magnitude, his buff-removal chance is only a coin flip, and his signature passive requires a specific partner champion to ever trigger — leaving him with almost no standalone value.
Weak Ratings Overall: He scores no higher than 4 across every listed content area, with Amius and Ice Golem both bottoming out at 1.
Hospitaller has essentially no home in a developed roster, useful at best as very early filler before better Sacred Order supports are unlocked.
Attacks 1 enemy. Level: 2 Damage +5% Level: 3 Damage +5% Level: 4 Damage +10%
Attacks all enemies. Has a 50% chance of removing 1 random buff from each target. Level: 2 Damage +5% Level: 3 Buff/Debuff Chance +5% Level: 4 Damage +5% Level: 5 Buff/Debuff Chance +10% Level: 6 Damage +10% Level: 7 Buff/Debuff Chance +10%
Places a 15% [Increase SPD] and a 15% [Increase C.RATE] buff on all allies for 2 turns. Level: 2 Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase SPD | buff | place | 15% | 100% | 100% | 2 | all allies |
| Increase C.RATE | buff | place | 15% | 100% | 100% | 2 | all allies |
Revives a random ally with 25% HP and places a [Block Damage] buff on them for 1 turn whenever Harrier kills an enemy. Only available when Harrier is on the same team
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Damage | buff | place | 100% | 100% | 1 | random allies |