Hollow is a Rare Void Attack champion from the Undead Hordes faction, a gaunt horror who unfortunately delivers far less than his fearsome looks suggest. Even by Void Rare standards he is left wanting, offering only a thin mix of chip damage and minor Turn Meter play.
Core Strengths & Abilities
Multi-Hit Turn Meter Drain: His A2, Creeping Dark, attacks a single enemy 4 times, with each hit draining the target's Turn Meter while filling his own by 5%. On a short booked 2-turn cooldown, it is his one genuinely useful tool, giving him a little control against very early Faction Wars bosses and value on multi-hit fights like Fire Knight.
Defence Penetration: Aether Strike ignores 25% of the target's Defence on a single hit, booking down to a 4-turn cooldown — modest burst for a Rare.
Minor Poison: His A1 has only a 10% chance (20% booked) of placing a 2.5% Poison for 2 turns, which is too unreliable to build around.
Key Weaknesses
Weak Numbers Everywhere: The Poison chance is negligible even booked, his kit has no buffs, debuff variety, or AoE, and he rates 1 against Amius, 2 in Hydra and Doom Tower, and 3 in Arena. He will not carry you past roughly stage 7 of Faction Wars.
Hollow is early-game filler at best, with passable showings only in Dragon, Fire Knight, and Spider (all 6) before retirement.
Attacks 1 enemy. Has a 10% chance of placing a 2.5% [Poison] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +5% Level 5: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | place | 2.5% | 10% | 20% | 2 |
Attacks 1 enemy 4 times. Each hit decreases the target’s Turn Meter and fills this champion’s Turn Meter by 5%. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1
Attacks 1 enemy. Will ignore 25% of the target’s DEF. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1