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Hierophant Lazarius

Hierophant Lazarius

Mythical · Magic · Attack · Lizardmen

Hierophant Lazarius arrives as the first Mythical champion of the Lizardmen faction, a cobra dragon wielding the staff of the Flame Vulcan. He blends elite team support in his base form with brutal control-nuking in his Alternate Form, making him a force in Arena, Doom Tower, and Hydra.

Core Strengths & Abilities

Buff & Debuff Warfare: His base-form A2, Nest Of Vipers, attacks all enemies, placing Block Debuffs on allies before the hit, cutting enemy buff durations by 2 turns, and leaving Block Buffs on all enemies — all on a 3-turn booked cooldown. This one skill both protects your team and keeps buff-reliant enemies like the Hydra shut down.

Team Acceleration: The Rift's Gaze fills ally Turn Meters by 20%, drains enemy Turn Meters by 20%, and places 50% Increase Attack plus 25% Strengthen on all allies for 2 turns, making him a Lyssandra-style Arena setup piece.

Passive Power & Revival: His passive grants him Perfect Veil and 50% Increase Accuracy each turn, reduces damage taken by up to 30% based on his Attack, and revives a random ally with 50% HP and Turn Meter (with Perfect Veil) at the end of his turn. Metamorph transforms him and grants an Extra Turn.

Key Weaknesses

Cooldown-Bound Kit: His impact hinges on cycling 3–4 turn cooldowns, and his A1 offers little beyond a single-target hit with an ally Shield.

With perfect 10s in Arena, Dragon, Fire Knight, and Spider, Lazarius is a roster-defining pick nearly everywhere.