Hidestitcher Boorn is a Rare Support champion of the Skinwalkers faction, introduced as the Rare required to fuse Lord Entertainer Fabian. For his rarity he brings a surprisingly complete support package, keeping allies healed, shielded, and cycling turns faster.
Core Strengths & Abilities
Team Sustain & Turn Cycling: His A3, Hidestitcher, heals all allies by 15% of his Max HP and fills their Turn Meters by 15%, on a cooldown that books down from 5 to 3 turns. That combination keeps teams topped up while speeding through waves in Faction Wars and Secret Rooms.
Protective Buffs: His A2, Skinsealer, places a 25% Increase Resistance buff and a Shield equal to 20% of each ally's Max HP for 2 turns, also on a booked 3-turn cooldown. Allies resist enemy debuffs while soaking incoming damage behind their shields.
Attack Mitigation: His A1 carries a 50% chance (75% once booked) of placing a 25% Decrease Attack debuff for 2 turns, softening enemy damage, and can be upgraded to the stronger version via the Nature's Bounty blessing.
Key Weaknesses
Rare-Tier Ceilings: His buff and heal values are modest, and he offers no damage output or offensive debuffs beyond Decrease Attack, so he falls off where stronger Epic and Legendary supports are available. His Arena and Fire Knight ratings sit at just 4.
Boorn fits best as a budget sustain piece for Clan Boss (his 7 rating), early Dragon and Ice Golem runs, and Skinwalker Faction Wars teams.
Attacks 1 enemy. Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ATK | debuff | place | 25% | 50% | 75% | 2 |
Places a 25% [Increase RES] buff on all allies for 2 turns. Also places a [Shield] buff on all allies equal to 20% of their MAX HP for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase RES | buff | place | 25% | 100% | 100% | 2 | all allies |
| Shield | buff | place | 100% | 100% | 2 | all allies |
Heals all allies by 15% of this Champion’s MAX HP. Also fills the Turn Meters of all allies by 15%. Level 2: Heal +5% Level 3: Cooldown -1 Level 4: Heal +5% Level 5: Cooldown -1