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Helior

Helior

Legendary · Force · Defence · Bannerlords

Helior is a Legendary Force Defence champion from the Bannerlords faction, a sun-themed paladin whose kit revolves around shielding, cleansing, and redirecting punishment onto a chosen enemy. He functions as a strong all-rounder valuable across most of the game's content.

Core Strengths & Abilities

AoE Shield with Damage Option: His A2, Solar Blessing, is an AoE attack that shields all allies for 2 turns equal to 20% of the damage inflicted, on a 4-turn cooldown (3 booked) — versatile enough to support either a defensive or a high-damage build.

Debuff Transfer & Cleanse: His A3, Harsh Light, transfers all debuffs from every ally onto a single target enemy before attacking that enemy with his default skill, converting his RES into extra ACC for the attempt — a powerful way to cleanse the team while dumping the burden onto a chosen foe.

Damage Mitigation Passive: His passive, Intercessor, absorbs 30% of the damage dealt to any ally carrying 2 or more debuffs, giving him strong sustain in prolonged dungeon fights.

Key Weaknesses

Middling in Hydra & Iron Twins: His ratings dip to 4 in both Hydra and Iron Twins, showing his kit doesn't translate as well to fights emphasizing raw sustained damage output over control and shielding.

Helior's standout ratings — Amius (9), Ice Golem (9), Dragon and Spider (8) — mark him as an excellent pick for progression, Doom Tower bosses, and Arena, wherever his shield-and-cleanse kit can keep a team alive.