Heinrik Demondoom is a Mythical Spirit Defence champion from the Sacred Order faction, a protector who fuses speed manipulation, control, and defensive support into one of the strongest kits in the game. His A4, Metamorph, transforms him into an Alternate Form and grants an Extra Turn, unlocking a second layer of debuffs built to punish enemies already under control.
Core Strengths & Abilities
Guaranteed AoE Lockdown: His A2, Evil Begone!, is an AoE attack placing a guaranteed 1-turn Stun and a guaranteed 30% Decrease SPD debuff for 2 turns on every enemy, on a 4-turn cooldown (3 booked) — and these debuffs ignore Block Debuffs entirely against any target at 50% Turn Meter or higher.
Turn Meter Engine: His passive, Renewed Purpose, fills his own Turn Meter by 10% whenever an enemy is hit with a major control debuff, and fills an ally's Turn Meter by 10% whenever they attack a controlled enemy — turning every successful control effect into extra turns for the whole team. His A3, Hateful Orator, reinforces this with a 30% Increase SPD and 50% Increase ACC buff on all allies plus a 50% Turn Meter steal from all enemies.
Ally Protection: In his Alternate Form he grants Ally Protection, Reflect Damage, and Increase RES to allies while gaining Stoneskin himself, absorbing redirected damage safely.
Key Weaknesses
Control-Dependent Ceiling: His Alternate Form's irresistible Decrease DEF and Decrease ATK only apply to enemies already under control effects, so he performs best alongside other reliable control champions rather than alone.
With top ratings across Ice Golem and Dragon (10), and 9s in Clan Boss, Chimera, Arena, and Spider, Heinrik Demondoom is a premier pick for nearly every mode in the game.
Attacks 1 enemy 2 times. Each hit decreases the target’s Turn Meter by 10%. Each hit will decrease the target’s Turn Meter by 20% instead if the target is under a [Stun], [Sleep], [Sheep], [Fear], [True Fear], [Provoke], [Freeze] or [Petrification] debuff. Level 2: Ignore RES +20%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | condition | one enemy | ||||
| Sleep | debuff | condition | one enemy | ||||
| Sheep | debuff | condition | one enemy | ||||
| Fear | debuff | condition | one enemy | ||||
| True Fear | debuff | condition | one enemy | ||||
| Provoke | debuff | condition | one enemy | ||||
| Freeze | debuff | condition | one enemy | ||||
| Petrification | debuff | condition | one enemy |
Attacks all enemies. Places a [Stun] debuff on each enemy for 1 turn, and a 30% [Decrease SPD] debuff on each enemy for 2 turns. If a target’s Turn Meter is equal to or greater than 50%, these debuffs will ignore [Block Debuffs] buffs. Level 2: Ignore RES +20% Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 100% | 100% | 1 | ||
| Decrease SPD | debuff | place | 30% | 100% | 100% | 2 | |
| Block Debuffs | buff | ignore |
Places a 30% [Increase SPD] buff and a 50% [Increase ACC] buff on all allies for 2 turns. Steals 50% of each enemy’s Turn Meter. Level 2: Ignore RES +20% Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase SPD | buff | place | 30% | 100% | 100% | 2 | all allies |
| Increase ACC | buff | place | 50% | 100% | 100% | 2 | all allies |
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Whenever an enemy receives a [Stun], [Sleep], [Sheep], [Fear], [True Fear], [Provoke], [Freeze] or [Petrification] debuff, fills this Champion’s Turn Meter by 10%. Whenever an ally attacks an enemy under a [Stun], [Sleep], [Sheep], [Fear], [True Fear], [Provoke], [Freeze] or [Petrification] debuff, also fills that ally’s Turn Meter by 10%.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | condition | self | ||||
| Sleep | debuff | condition | self | ||||
| Sheep | debuff | condition | self | ||||
| Fear | debuff | condition | self | ||||
| True Fear | debuff | condition | self | ||||
| Provoke | debuff | condition | self | ||||
| Freeze | debuff | condition | self | ||||
| Petrification | debuff | mention | self | ||||
| Stun | debuff | condition | |||||
| Sleep | debuff | condition | |||||
| Sheep | debuff | condition | |||||
| Fear | debuff | condition | |||||
| True Fear | debuff | condition | |||||
| Provoke | debuff | condition | |||||
| Freeze | debuff | condition | |||||
| Petrification | debuff | condition |