Hatchet Slinger is a Rare Spirit Attack champion from the Dwarves faction, offering minor self-sustain but little else of value.
Core Strengths & Abilities
Conditional Survivability: His A2, Dwarven Fortitude, places an Unkillable buff on himself for 2 turns on a 4-turn cooldown once booked, giving him a way to survive a burst of damage.
HP-Gated Utility: His A1, Axe Frenzy, hits twice with an 80% chance to ignore 15% of the target's DEF while above 50% HP, but below 50% HP it instead has just a 30% booked chance to Stun himself for 1 turn — an oddity that actively hurts him rather than the enemy.
Key Weaknesses
Passive Reliability: His passive, Hatchets For All, only offers a 5% base counterattack chance (25% on being crit), which is too low to matter in practice, and none of his skills provide team-wide utility.
With ratings of 4 or below across every piece of content, Hatchet Slinger is not worth developing and is best fed for XP.
Attacks 1 enemy 2 times. Has an 80% chance of ignoring 15% of the target’s DEF if this champion has 50% HP or higher. Has a 10% chance of placing a [Stun] debuff for 1 turn if this champion has less than 50% HP. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +5% Level 7: Buff/Debuff Chance +5% Level 8: Damage +5% Level 9: Buff/Debuff Chance +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 10% | 30% | 1 | self |
Places an [Unkillable] buff on this champion for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1 Level 4: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Unkillable | buff | place | 100% | 100% | 2 | self |
Has a 5% chance of counterattacking when hit. Has a 25% chance of counterattacking when hit with a critical hit. Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +5%