Hansel Witchhunter is a Legendary Magic Attack champion from the Sacred Order faction, introduced as the counterpart to Halloween Fusion champion Gretel Hagbane. He's built around heavy single-target and AoE damage combined with cooldown disruption, growing considerably stronger when paired with Gretel.
Core Strengths & Abilities
Cooldown Disruption: His A3, Baneful Burst (3-turn cooldown once booked), hits all enemies while ignoring 15% of their DEF and increasing the cooldown of one random skill by 2 turns; with Gretel on the team, it ignores 30% DEF instead and increases the cooldown of all enemy skills, becoming unresistible. This lets him shut down high-resistance targets' key abilities.
Extra-Turn Nuking: His A2, Sanctified Knives (3-turn cooldown once booked), delivers a double hit that ignores Shield and Unkillable buffs and grants an Extra Turn if it kills the target — a strong tool for chaining kills against squishier Arena threats like Leorius.
Fear Reflection: His passive reflects Fear and True Fear debuffs back onto the attacker (extending to Gretel too, if she's on the team), making him a solid answer to Fear-heavy sources like Ultimate Deathknight, Harvest Jack, and Hydra's Head of Torment. If Gretel dies while paired with him, this passive also auto-triggers his A3.
Key Weaknesses
Full Power Requires Gretel: Without Gretel on the team, his A1 and A3 lose their AoE conversion, DEF-ignore bonus, and unresistible cooldown-increase, leaving a noticeably weaker single-target kit.
Hansel is primarily an Arena champion, but doubles as a solid pick for waves, Faction Wars, Sieges, and Cursed City stages.
Attacks 1 enemy. Has a 50% chance of placing a 25% Weaken debuff for 2 turns. If Gretal Hagbane is on the same team, attacks all enemies instead. Has a 25% chance of placing a 25% Weaken debuff on all enemies for 2 turns. Also places an extra hit on enemies under any debuffs. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff chance +10% Level 5: Buff/Debuff chance +15%
Attacks 1 enemy 2 times. Will ignore [Shield] and [Unkillable] buffs. Grants an Extra Turn if this attack kills an enemy. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | ignore | |||||
| Unkillable | buff | ignore |
Attacks all enemies. Will ignore 15% of each target’s DEF. Also increases the cooldown of 1 random skill on each enemy by 2 turns. If Gretal Hagbane is on the same team, will ignore 30% of each target’s DEF instead. Will also increase the cooldown of all enemy skills by 2 turns instead. This cooldown-increasing effect cannot be resisted. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1
[Passive Effect] Reflects all [Fear] and [True Fear] debuffs from this Champion to the attacker. If Gretal Hagbane is on the same team, also reflects all [Fear] or [True Fear] debuffs placed on Gretal Hagbane back to the attacker. [Active Effect] If Gretal Hagbane is on the same team and is killed by the enemy, instantly activates [Baneful Burst] skill.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Fear | debuff | mention | self | ||||
| True Fear | debuff | mention | self | ||||
| Fear | debuff | condition | |||||
| True Fear | debuff | condition | |||||
| Baneful Burst | other | place | 100% | 100% |