Halberdier is a Rare Spirit Attack champion from the Banner Lords faction. His only real value is as fusion fodder for the Legendary Rhazin Scarhide, and as one of four rares that combine into the Epic Torturehelm.
Core Strengths & Abilities
Weaken Chance: His A1, Hew, carries a 25% (50% once booked) chance to place a 25% Weaken debuff for 2 turns, a minor utility tool that doesn't stand out on a Rare.
Shield/Block Damage Piercing: His A2, Bisect, ignores Shield and Block Damage buffs, giving him a niche way to bypass those defenses, and his passive adds a flat 40% Critical Damage.
Key Weaknesses
Outmatched Everywhere: His kit was built with Arena in mind, but he's vastly outclassed there by other champions, and across every rated content area (Clan Boss, Dragon, Hydra, Iron Twins, and more) his ratings sit at the bottom of the scale.
Halberdier's only real use is as fusion material for Rhazin Scarhide or Torturehelm — do not invest resources into leveling him otherwise.
Attacks 1 enemy. Has a 25% chance of placing a 25% [Weaken] debuff for 2 turns. Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Weaken | debuff | place | 25% | 25% | 50% | 2 |
Attacks 1 enemy. Will ignore [Shield] and [Block Damage] buffs. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | ignore | |||||
| Block Damage | buff | ignore |
Increases C.DMG by 40%