Gwyndolin the Silent is a Force Legendary from the Skinwalkers Faction, an assassin infamous for slaying the Hydra with her Sickle Boomerangs. She blends strong AoE control with accuracy support and debuff-extension, making her a versatile pick anywhere sustained debuffs and accuracy matter.
Core Strengths & Abilities
AoE Slow, Leech & Accuracy Denial: Her A2, Sickle Boomerangs (3-turn cooldown once booked), hits all enemies with a guaranteed (once booked) 30% Decrease SPD and Leech for 2 turns, plus a 50% Decrease Accuracy debuff on any enemy already carrying 2+ debuffs. This single skill covers speed control, team sustain, and accuracy denial in one cast, which is exactly what Hydra and debuff-heavy PvE fights ask for.
Accuracy Buffing & Block Debuffs Theft: Her A3, Plumedart (3-turn cooldown once booked), grants all allies a 50% Increase Accuracy buff, then has a guaranteed (once booked) chance to steal all Block Debuffs buffs from enemies and hand her team a turn of Block Debuffs in return. This counters Resist-heavy targets that lean on Block Debuffs while easing the accuracy burden on the rest of the roster.
Debuff Extension & Damage Scaling: Her A1, Talonrake, hits 3 times with a 30%-per-hit chance to extend all debuffs on the target, and her passive converts every 10 points of Accuracy into 1% Critical Damage, so a build aimed at accuracy pays off twice.
Key Weaknesses
Single-Target Extension, Accuracy-Hungry Kit: Talonrake's debuff extension is single-target and chance-based rather than guaranteed, and both her A2 accuracy-denial and A3 theft depend on landing debuffs first, so she underperforms without solid Accuracy investment.
Gwyndolin fits best as a debuff-extending, accuracy-supporting AoE controller for Hydra, Clan Boss, and debuff-driven PvE teams.
Attacks 1 enemy 3 times. Each hit has a 30% chance to extend the duration of all debuffs on the target. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10%
Attacks all enemies. Has a 75% chance of placing a 30% [Decrease SPD] debuff on a [Leech] debuff on all enemies for 2 turns. Also, places a 50% [Decrease ACC] debuff on enemies under 2 or more debuffs for 2 turns. Level 2: Damage +20% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease SPD | debuff | place | 30% | 75% | 100% | 2 | all enemies |
| Leech | debuff | place | 75% | 100% | 2 | all enemies | |
| Decrease ACC | debuff | place | 50% | 100% | 100% | 2 |
Attacks all enemies. Before attacking, places a 50% [Increase ACC] buff on all allies. Has a 75% chance of stealing all [Block Debuffs] buffs from all enemies. If at least 1 [Block Debuffs] buff was stolen from the enemy, places a [Block Debuffs] buff on all allies for 1 turn. Level 2: Damage +20% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase ACC | buff | place | 50% | 100% | 100% | all allies | |
| Block Debuffs | buff | steal | 75% | 100% | all enemies | ||
| Block Debuffs | buff | condition | all allies | ||||
| Block Debuffs | buff | place | 100% | 100% | 1 | all allies |
This Champion’s C.DMG increases by 1% for every 10 points of ACC the have. Grants an Extra Turn after this Champion uses any 3 skills.