Gurptuk Moss-Beard is a Legendary Force Support champion from the Ogryn Tribes, introduced as a May 2020 Fusion Event champion and once considered one of the weakest fusion releases before a September 2020 buff. He's really about pairing self-inflicted Poison with Block Buffs to boost his own team's damage.
Core Strengths & Abilities
Block Buffs & Poison Synergy: His A3, Cloud of Spores, places three unresistible, unblockable 2.5% Poison debuffs on all allies for 3 turns and has a guaranteed (100% booked) chance to place Block Buffs on all enemies for 2 turns on a 3-turn cooldown (booked) — a strong Hydra tool for shutting down Head mechanics that rely on buffs.
Team Sustain & Damage Boost: His passive grants allies 7.5% more damage per Poison debuff on them (up to 30%) and 15% RES per stack, while his A2, Druidic Boon, cleanses non-Poison debuffs from an ally and heals them 30% MAX HP plus a 20% MAX HP Shield.
Key Weaknesses
Self-Poison Cost: His signature Block Buffs utility comes bundled with poisoning his own team, requiring investment in regeneration or Continuous Heal support (his A1 partly offsets this) to avoid the downside outweighing the benefit.
Gurptuk remains a strong Hydra Clan Boss pick and a solid option against Agreth the Nether Spider, where his Block Buffs and team-wide damage boost carry real weight.
Attacks 1 enemy 2 times. Places a 15% [Continuous Heal] buff for 1 turn on all allies under [Poison] debuffs. Level 2: Damage +5% Level 3: Damage +10% Level 4: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Continuous Heal | buff | place | 15% | 100% | 100% | 1 | all allies |
| Poison | debuff | place | 100% | 100% | all allies |
Removes all debuffs except [Poison] debuffs from an ally, then heals them by 30% of their MAX HP and places a [Shield] buff on the target equal to 20% of their MAX HP for 2 turns. Level 2: Heal +5% Level 3: Shield +5% Level 4: Heal +10% Level 5: Shield +10% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | remove | one enemy | ||||
| Shield | buff | place | 100% | 100% | 2 | one enemy |
Places three 2.5% [Poison] debuffs on all allies for 3 turns. These debuffs cannot be resisted or blocked. Also has an 80% chance of placing a [Block Buffs] debuff on all enemies for 2 turns. Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +10% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | place | 2.5% | 100% | 100% | 3 | all allies |
| Block Buffs | debuff | place | 80% | 100% | 2 | all enemies |
Allies under [Poison] debuffs inflict 7.5% more damage for each [Poison] debuff on them, stacking up to a maximum of 30%. This damage increase applies to all of their skills. Also increases each ally’s RES by 15 for each [Poison] debuff on them.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | condition | |||||
| Poison | debuff | condition | |||||
| Poison | debuff | condition |