Gronjarr is a Legendary Force HP champion of the Dwarves, earned as the eighth champion assembled from Secret Rooms in the Hard difficulty Doom Tower. He is a dedicated HP Burn specialist whose real claim to fame is punishing Freeze-based enemies, most notably the boss Sorath.
Core Strengths & Abilities
AoE HP Burn Engine: His A3, Fires of Auld, attacks all enemies with a 75% chance of placing a 2-turn HP Burn (guaranteed once booked) on a 4-turn booked cooldown, and fills his Turn Meter by 5% for every HP Burn already on the enemy team. His A1 hits twice, with each hit having a 30% chance to extend HP Burn durations by 1 turn.
Freeze Counter Passive: Keeper of Flame makes him immune to HP Burn damage, healing him 5% MAX HP per tick instead. Whenever an enemy attempts to Freeze him, the Freeze is removed and reflected onto the attacker along with an irresistible 1-turn HP Burn — ideal against Sorath's high Resistance.
Buff Stripping: His A2 hits twice on a 3-turn booked cooldown, with a 75% chance to remove Block Debuffs and then another random buff, clearing the way for his burns.
Key Weaknesses
Late Arrival, Niche Payoff: By the time he is assembled from Hard Doom Tower, most rosters already own AoE HP Burn (such as Akoth the Seared), so he rarely breaks open new content.
Gronjarr shines brightest at the Spider (rated 10) and Hydra (9), with solid Ice Golem and Iron Twins performance rounding out a niche but flavorful kit.
Attacks 1 enemy 2 times. Each hit has a 30% chance of increasing the duration of [HP Burn] debuffs by 1 turn. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| HP Burn | debuff | condition | 30% | 40% |
Attacks 1 enemy 2 times. The first hit has a 75% chance of removing any [Block Debuffs] buffs. The second hit has a 75% chance of removing 1 random buff except [Block Debuffs] buffs. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Debuffs | buff | remove | 75% | 100% | |||
| Block Debuffs | buff | remove | 75% | 100% |
Attacks all enemies. Has a 75% chance of placing a [HP Burn] debuff for 2 turns. Also fills this Champion’s Turn Meter by 5% for every [HP Burn] debuff the enemy team had before this attack. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| HP Burn | debuff | place | 75% | 100% | 2 | ||
| HP Burn | debuff | condition | self |
[Passive Effect] This champion will not receive any damage from [HP Burn] debuffs. Instead, [HP Burn] debuffs will heal this Champion by 5% MAX HP each time the debuff activates. [Active Effect] Whenever an enemy attempts to place a [Freeze] debuff on this Champion, instantly removes it and places it on the attacker. Also places a [HP Burn] debuff on the attacker for 1 turn. the [HP Burn] debuff cannot be resisted.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| HP Burn | debuff | mention | self | ||||
| HP Burn | debuff | mention | self | ||||
| Freeze | debuff | place | 100% | 100% | self | ||
| HP Burn | debuff | place | 100% | 100% | 1 | ||
| HP Burn | debuff | mention |