Grappler is a Rare Defence champion of the Skinwalkers faction. His thesis: a modest poisoner with team shielding, offering situational utility rather than a headline role.
Core Strengths & Abilities
Poison Application: Soul Sizzle (A2) hits a single enemy twice, with each hit having a 50% chance (75% booked) to place two stacks of a 2.5% Poison debuff for 2 turns, on a 4-turn cooldown (3 booked), giving him decent damage-over-time output against a single target.
Team Shielding: Envelop (A3) places a Shield on all allies worth 20% of their HP (scaling further with skill levels) and a 15% Reflect Damage buff for 2 turns, on a 5-turn cooldown (4 booked) — useful defensive support for Faction Wars teams.
Weaken Utility: His A1, Hoodoo, attacks twice at random with a 15% chance (25% booked) to place a 15% Weaken debuff for 2 turns, adding minor chip utility to his basic attack.
Key Weaknesses
Low Debuff Chances: Both his Weaken and Poison chances stay well under guaranteed even fully booked (25% and 75% respectively), making him inconsistent as a dedicated control or DoT piece.
Narrow Content Fit: His ratings are weak almost everywhere outside Fire Knight and Dragon (8/10 and 7/10), with Clan Boss, Hydra, and Spider all sitting at 2-4/10.
Grappler's real home is Fire Knight and Dragon content, plus light Faction Wars duty as a shielded poisoner, rather than any top-tier team slot.
Attacks 2 times at random. Has a 15% chance of placing a 15% [Weaken] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Weaken | debuff | place | 15% | 15% | 25% | 2 |
Attacks 1 enemy 2 times. Each hit has a 50% chance of placing two 2.5% [Poison] debuffs for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | place | 2.5% | 50% | 75% | 2 |
Places a [Shield] buff on all allies equal to 20% of their HP and a 15% [Reflect Damage] buff on all allies for 2 turns. Level 2: Shield +5% Level 3: Shield +5% Level 4: Shield +5% Level 5: Shield +5% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | place | 100% | 100% | all allies | ||
| Reflect Damage | buff | place | 15% | 100% | 100% | 2 | all allies |