Grand Oak Padraig is a Legendary Support champion of the Sylvan Watchers Faction, a tree-guardian wielding a staff infused with protective power. His thesis: a versatile support who blends team-wide healing, debuff cleanse, and passive buff coverage into one kit.
Core Strengths & Abilities
Team Restoration & Ally Attack: Wyrd Spores (A2) teams up with all allies to attack a single enemy using their default skills, fully restores all allies' destroyed MAX HP, and places a 15% Continuous Heal buff for 2 turns, on a 6-turn cooldown (4 booked) — valuable for depleting Fire Knight's shield counters or topping off HP in Hydra and Sand Devil fights.
Debuff Cleanse & Speed Buff: Inspiring Rhythm (A3) fills all allies' Turn Meters by 20%, removes all debuffs from them, then places a 30% Increase Speed buff for 2 turns, on a 5-turn cooldown (3 booked) — strong against debuff-heavy content like Arena or Hydra while also cycling the team's turns faster.
Type-Based Buff Coverage: His passive grants each ally a buff based on their Type at the start of his turn — Increase Attack for ATK, Increase Defence for DEF, Increase Accuracy for Support, and a Shield equal to 30% MAX HP for HP champions — giving broad buff uptime that's especially strong in Faction Wars.
Key Weaknesses
Speed Tune Risk: His A1, Snakeroot, carries a 25% chance to cut a random ally's active skill cooldown by 2 turns — great for squeezing out extra damage, but it can wreck a carefully built Clan Boss speed tune if it triggers unpredictably.
Padraig fits best as a support anchor for Arena, Dragon, Fire Knight, and Hydra, where his cleanse, speed buff, and healing all land at their strongest ratings (9-10/10).
Attacks 1 enemy. Has a 25% chance of decreasing the cooldown of a random ally’s active skill by 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15%
Teams up with all allies to attack a single enemy. The allies joining the attack will use their default skills. Also fully restores all allies’ destroyed MAX HP, and places a 15% [Continuous Heal] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Continuous Heal | buff | place | 15% | 100% | 100% | 2 | all allies |
Fills the Turn Meters of all allies by 20% . Then, removes all debuffs from all allies, and places a 30% [Increase SPD] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase SPD | buff | place | 30% | 100% | 100% | 2 | all allies |
At the start of this Champion’s turn, places a buff on each ally depending on their Type: ATK – a 50% [Increase ATK] buff DEF – a 60% [Increase DEF] buff Support – a 50% [Increase ACC] buff HP – a [Shield] buff equal to 30% of the ally’s MAX HP.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase ATK | buff | mention | 50% | ||||
| Increase DEF | buff | mention | 60% | ||||
| Increase ACC | buff | mention | 50% | ||||
| Shield | buff | mention |