Gorgorab is an Epic Magic Support champion from the Undead Hordes faction, once a pupil of the Arbiter who turned to the Undead Hordes for revenge after his master refused to revive him. He's a fantastic mid-game all-rounder built around Arena speed support and Faction War revival.
Core Strengths & Abilities
Turn Meter Boost and Attack Buff: His A2, Resurge, fills all allies' Turn Meter by 15% and places a 50% Increase ATK buff on all allies for 2 turns, on a 3-turn cooldown once booked, making him a strong Arena speed and damage support that needs no books to perform there.
Revive and Team Healing: His A3, Animate, revives all dead allies with 25% HP and then heals all allies by 25% of Max HP, on a 5-turn cooldown once booked, letting him single-handedly secure 3-star clears in Faction Wars by bringing back fallen champions.
Buff Removal Utility: His A1, Misfortune, has a 50% chance to remove 1 random buff from the target, adding a small debuffing option to his kit.
Key Weaknesses
Low Impact Outside Arena and Faction Wars: His skills bring no hard control (no stun, provoke, or freeze), and his Clan Boss and Fire Knight ratings sit noticeably below his Arena and Dragon/Ice Golem/Spider numbers, reflecting a kit that isn't built for tough single-target boss fights.
Gorgorab is best used in Arena, where he needs no book investment, and in Faction War content where his revive secures completions, making him a strong budget-friendly mid-game Epic.
Attacks 1 enemy. Has a 50% chance of removing 1 random buff. Level 2: Damage +10% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10%
Fills the Turn Meter of all allies by 15%. Places a 50% [Increase ATK] buff on all allies for 2 turns. Level 2: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase ATK | buff | place | 50% | 100% | 100% | 2 | all allies |
Revives any dead allies with 25% HP, then heals all allies by 25%. Level 2: Heal +5% Level 3: Heal +5% Level 4: Heal +10% Level 5: Cooldown -1