Goffred Brassclad is a Legendary Magic Defence champion from the Dwarves faction, added to Raid Shadow Legends in July 2022. He plays like a walking juggernaut, mixing defense debuffs, AoE stun, and damage-blocking protection for his team.
Core Strengths & Abilities
AoE Stun Control: His A2, Concuss, hits all enemies with a 75% (100% booked) chance to place a Stun debuff for 1 turn, on a 3-turn cooldown once booked, giving him reliable crowd control against enemy waves.
Defense Debuffs and Provoke: His A1, Mete Punishment, hits a single enemy twice; the first hit has a 50% chance to place a 60% Decrease DEF debuff for 2 turns, and the second hit has a 50% chance to place a Provoke debuff for 1 turn, letting him both soften and lock down priority targets.
Team Protection Passive: His passive, Brass Clad, has a 75% (100% booked) chance to Stun any enemy that attacks an ally under his Block Damage buff, and can pre-emptively block a fatal hit on an ally, placing that Block Damage buff for 1 turn. His A3, Vow of the Dwarves, reinforces this by placing a 60% Increase DEF buff on all allies while cleansing Decrease DEF and Weaken debuffs.
Key Weaknesses
Uninvested Chances: His A1's Decrease DEF and Provoke chances remain at just 50% even fully booked, meaning he can't reliably guarantee those debuffs without additional Accuracy investment, and his Iron Twins rating is notably weak.
Goffred fits best as a durable control and protection piece for Clan Boss, Hydra, Ice Golem, and Spider content, where his stun and damage-block passive keep the team alive.
Attacks 1 enemy 2 times. The first hit has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 50% chance of placing a [Provoke] debuff for 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 60% | 50% | 50% | 2 | |
| Provoke | debuff | place | 50% | 50% | 1 |
Attacks all enemies. has a 75% chance of placing a [Stun] debuff for 1 turn. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 75% | 100% | 1 |
Places a 60% [Increase DEF] buff on all allies for 2 turns, then removes any [Decrease DEF] and [Weaken] debuffs from all allies. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase DEF | buff | place | 60% | 100% | 100% | 2 | all allies |
| Decrease DEF | debuff | remove | all allies | ||||
| Weaken | debuff | remove | all allies |
Passive Effect: Whenever an ally is attacked while under [Block Damage] buff placed by this champion, has a 75% chance of placing a [Stun] debuff on the attacker for 1 turn. Active Effect: If an ally is about to get killed by a fatal hit, blocks incoming damage and places a [Block Damage] buff on them for 1 turn. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Damage | buff | condition | self | ||||
| Stun | debuff | place | 75% | 100% | 1 | self | |
| Block Damage | buff | place | 100% | 100% | 1 |