Gliseah Soulguide is a Legendary Force Defence champion from the Sacred Order faction, best known as the game's answer to Warlord and his skill-locking mask. Her identity is built around a passive that makes cooldown manipulation backfire on anyone who tries it.
Core Strengths & Abilities
Cooldown Immunity: Her passive, Timeless, means her own skills can never be put on cooldown, and whenever an enemy tries to put her or an ally's skills on cooldown, that enemy receives a Freeze debuff that cannot be blocked or resisted, plus a 50% chance of denying the cooldown effect entirely. This punishes Warlord in Arena and helps against Iragoth, The Eternal Dragon and Doom Tower waves — though bosses' cooldown effects cannot be denied.
Freeze Toolkit: Her A3, Everwinter, places Block Debuffs on all allies for 2 turns and has an 80% booked chance of Freezing all enemies for 1 turn, filling her Turn Meter 15% per Freeze placed. Her A1 adds a 50% booked Freeze chance plus a Debuff Spread that copies a debuff from the target onto all Frozen enemies.
Freeze Payoff: Her A2, Breath of Rime, is an AoE placing a guaranteed 25% Weaken for 2 turns while stealing 1 buff from each Frozen enemy, on a 3-turn cooldown.
Key Weaknesses
Niche Elsewhere: Where cooldown attacks and Freezes matter less, she thins out — Hydra (4) and Chimera (5) are her weak spots.
Gliseah is an Arena standout (rated 9) who also excels in Spider and Ice Golem (both 9).
Attacks 1 enemy. Has a 30% chance of placing a [Freeze] debuff for 1 turn. Also applies a [Debuff Spread] effect, taking 1 random debuff from the target and placing it on all enemies under [Freeze] Debuffs. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Freeze | debuff | place | 30% | 50% | 1 | ||
| Debuff Spread | debuff | place | 100% | 100% | all enemies | ||
| Freeze | debuff | place | 100% | 100% | all enemies |
Attacks all enemies. Places a 25% [Weaken] debuff for 2 turns. Also steals 1 random buff from each enemy under a [Freeze] debuff. Level 2: Damage +5% Level 3: Damage +5% Level 5: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Weaken | debuff | place | 25% | 100% | 100% | 2 | |
| Freeze | debuff | steal |
Places a [Block Debuffs] buff on all allies for 2 turns. Also has a 60% chance of placing a [Freeze] debuff on all enemies for 1 turn. Fills this champion’s Turn Meter by 15% for each [Freeze] debuff placed by this skill. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +10% Level 4: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Debuffs | buff | place | 100% | 100% | 2 | all allies | |
| Freeze | debuff | place | 60% | 80% | 1 | all enemies | |
| Freeze | debuff | condition | self |
This Champion’s skills cannot be put on cooldown. Whenever an enemy tries to put either this Champion’s skills or an ally’s skills on cooldown, places a [Freeze] debuff on that enemy. Also has a 50% chance of denying the cooldown increase effect. The [Freeze] debuff cannot be blocked or resisted. Will not deny cooldown increasing effects from Bosses
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Freeze | debuff | place | 100% | 100% | self | ||
| Freeze | debuff | mention |