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Ginro the Stork

Ginro the Stork

Legendary · Void · Defence · Shadowkin

Ginro the Stork is a Legendary Void Defence champion of the Shadowkin, fused only after completing 300 Secret Rooms across the Hard difficulty Doom Tower — one of the longest grinds in the game. He is a counterattacking tank whose defence snowballs the more he is hit.

Core Strengths & Abilities

Counterattack Engine: His A3, Gatewatch Stance, places a 60% Increase DEF buff on himself for 3 turns and a Counterattack buff for 2 turns, with books cutting its cooldown from 7 to 4. His passive then raises his DEF by 10% of total Defence per counterattack (resetting each turn) and converts his RES into bonus ACC, so a Resist-heavy build still lands debuffs.

Extended Stun: His A2, Befuddle (3-turn cooldown once booked), places a guaranteed 2-turn Stun — double the usual duration — and ignores Block Debuffs and Block Damage buffs.

Cooldown Disruption: His A1 has a 50% chance of increasing a random enemy skill's cooldown by 2 turns, and his passive Provokes all enemies under Increase ATK buffs at the end of his turn.

Key Weaknesses

Low Payoff: Despite the unique mechanics, his ratings are middling everywhere — 4s across most dungeons and Hydra, with Iron Twins at 1 and Amius at 2 — and his self-only buffs do nothing for the team.

Ginro is a niche Arena disruptor (his best rating at 6) and a collection piece more than a core roster champion.