Giath The Truthshield is a Legendary Magic Defence champion of the Knights Revenant, a guardian said to rival the immortals she grew up with. Her kit balances team protection with buff-fuelled damage, and her signature passive needs no Accuracy at all.
Core Strengths & Abilities
Layered Protection: Her A3, Censer Barrier (3-turn cooldown once booked), places a 30% Reflect Damage buff on all allies and 50% Ally Protection on everyone but herself, plus a 25% Strengthen and 50% Increase RES on herself for 2 turns.
Unresistible Crit Denial: Her Maw Of Deterrence passive punishes anyone who attacks an ally under Reflect Damage with a 30% Decrease C.RATE and 30% Decrease C.DMG debuff for 2 turns — an effect that cannot be resisted, ideal for taming Clan Boss crits.
Buff-Extending Damage: Her A2, Truth Beheld (booked to 3 turns), extends all ally buffs by 1 turn before attacking all enemies, gaining 5% damage per buff extended — thriving in buff-heavy Hydra and Arena teams. Her A1 adds an extra hit that ignores 50% DEF against targets under her crit debuffs while buffing her own DEF by 60%.
Key Weaknesses
Reactive Kit: Her protection only bites when allies are actually hit, and she brings no healing or cleanse; Fire Knight and Iron Twins (both rated 4) suit her poorly.
Giath fits best in Hydra (rated 9), Arena, and buff-centric dungeon teams.
Attacks 1 enemy. Places an extra hit on enemies under [Decrease C.RATE] or [Decrease C.DMG] debuffs placed by this Champion. The extra hit is always a normal hit and will ignore 50% of each target’s DEF. Also places a 60% [Increase DEF] buff on this Champion for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease C.RATE | debuff | place | 100% | 100% | self | ||
| Decrease C.DMG | debuff | place | 100% | 100% | self | ||
| Increase DEF | buff | place | 60% | 100% | 100% | 2 | self |
Attacks all enemies. Before attacking, increases the duration of all ally buffs by 1 turn. Damage inflicted by this skill increases by 5% for each buff that had its duration increased. Level 2: Damage +5% Level 3: Cooldown -1 Level 4: Damage +10% Level 5: Cooldown -1
Places a 30% [Reflect Damage] buff on all allies for 2 turns, and a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a 25% [Strengthen] buff and a 50% [Increase RES] buff on this Champion for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Reflect Damage | buff | place | 30% | 100% | 100% | 2 | all allies |
| Ally Protection | buff | place | 50% | 100% | 100% | 2 | all allies |
| Strengthen | buff | place | 25% | 100% | 100% | self | |
| Increase RES | buff | place | 50% | 100% | 100% | 2 | self |
Whenever an ally under a [Reflect Damage] buff is attacked, places a 30% [Decrease C.RATE] debuff and a 30% [Decrease C.DMG] debuff on the attacker for 2 turns. This effect cannot be resisted.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Reflect Damage | buff | condition | |||||
| Decrease C.RATE | debuff | place | 30% | 100% | 100% | ||
| Decrease C.DMG | debuff | place | 30% | 100% | 100% | 2 |