Ghrush the Mangler is an Epic Spirit Defence champion of the Ogryn Tribes, earned free as a login reward after 240 days of play. He is a team-survival specialist who blunts enemy damage while drip-feeding heals to his allies.
Core Strengths & Abilities
AoE Damage Reduction: His A2, Bonebreaker Stomp, attacks all enemies with debuff chances that become guaranteed once booked, placing a 50% Decrease ATK or 30% Decrease C.DMG debuff for 2 turns on a booked 4-turn cooldown — a big cut to incoming damage for Faction Wars progression.
Team Sustain: His A3, Smothering Swath, hits all enemies and places a 15% Continuous Heal on all allies for 2 turns, adding a further 7.5% Continuous Heal if any enemy is critically hit; booking trims its cooldown from 6 to 4 turns.
Leech Support: His A1 has a 75% booked chance of placing Leech for 2 turns before attacking, reducing the team's reliance on Lifesteal gear at Clan Boss.
Key Weaknesses
Low Impact Ceiling: He deals little damage and offers no hard control, buffs, or cleansing, so he never rises above solid — most areas rate 6–7, and he is a poor fit for Amius (rated 3).
Ghrush is a dependable free progression piece for Faction Wars, Clan Boss, and early dungeon teams, backed by a defensive aura for Faction Wars.
Attacks 1 enemy. Has a 50% chance of placing a [Leech] debuff on the target for 2 turns before attacking. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Leech | debuff | place | 50% | 75% | 2 | one enemy |
Attacks all enemies. Has a 60% chance of placing 50% [Decrease ATK] debuff or a 30% [Decrease C.DMG] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +20% Level 7: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ATK | debuff | place | 50% | 60% | 100% | 2 | |
| Decrease C.DMG | debuff | place | 30% | 60% | 100% | 2 |
Attacks all enemies. Places a 15% [Continuous Heal] buff on all allies for 2 turns. Places an additional 7.5% [Continuous Heal] buff on all allies for 1 turn if at least one enemy is hit with a critical hit. Level 2: Damage +5% Level 3: Damage +5% Level 4: Cooldown -1 Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Continuous Heal | buff | place | 15% | 100% | 100% | 2 | all allies |
| Continuous Heal | buff | place | 7.5% | 100% | 100% | 1 | one enemy |