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Geomancer

Geomancer

Epic · Force · Attack · Dwarves

Geomancer is an Epic Force Attack champion from the Dwarves, a former miner transformed by a strange yellow ore into one of the most sought-after Epics in the game. His value lies in a rare combination of Turn Meter control, buff removal, and a passive that both shields allies and reflects damage back at bosses.

Core Strengths & Abilities

Turn Meter Control & Burns: His A3, Quicksand Grasp, fully depletes the target's Turn Meter and fills his own by the amount lost, while placing HP Burn and a 25% Weaken debuff for 3 turns — both guaranteed once booked, on a cooldown reduced from 5 to 3 turns. This makes him devastating against Fire Knight and Spider.

Reflect Passive: Stoneguard reduces the damage all allies receive by 15% and deflects it onto every enemy under his HP Burn, with a 30% chance of extra damage equal to 3% of the target's Max HP — the engine behind his top-tier boss performance.

Buff Removal: His A2 strips all buffs from a target — stealing them instead if his HP Burn is active — ideal against Hydra heads and Clan Boss Increase Attack.

Key Weaknesses

PvP Limitations: With no team buffs and mostly single-target utility, he offers little in Arena (rated 4), and his A1's Decrease Accuracy lands only 40% of the time even booked.

Geomancer is a premier boss specialist, earning perfect 10s at Clan Boss, Hydra, Iron Twins, and Spider.