Genbo the Dishonored is an Epic Void Attack champion from the Shadowkin faction, a dual-wielding shinobi infamous as a "Leorius killer". His kit is built around stripping enemy buffs and punishing champions who hide behind Unkillable, making him a feared Arena pick.
Core Strengths & Abilities
Buff Stealing: His A1, Twin Soulswords, hits twice, with each hit stealing any Increase ATK buffs — a steal that cannot be resisted — plus a 30% chance per hit of stealing 1 additional random buff. Stolen Increase ATK then fuels his own passive.
Unkillable Ignoring: His passive, Flinty, makes him immune to Decrease ATK debuffs and lets him ignore Unkillable buffs when attacking under an Increase ATK buff. Combined with his A2, Heartless Blitz — an AoE with an 80% chance to reduce all buff durations by 1 turn, unresistible on critical hits, on a 3-turn booked cooldown — he counters Swift Parry teams and self-Unkillable champions like Skullcrown.
Self-Buffing Setup: His A3, Sword Trance, places 30% Increase C.RATE and 30% Increase C.DMG on himself for 3 turns, then grants an Extra Turn, cycling on a 4-turn booked cooldown.
Key Weaknesses
PvE Limitations: His anti-buff toolkit means little against bosses that rarely buff, reflected in weak Iron Twins (2), Hydra (4), and Chimera (4) ratings, and he brings no debuffs to support a team.
Genbo is first and foremost an Arena specialist (rated 9) with respectable showings in Spider and Dragon.
Attacks 1 enemy 2 times. Each hit steals any [Increase ATK] buffs. Each hit also has a 30% chance of stealing 1 random buff. The [Increase ATK] buff steal cannot be resisted. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +5% Level 7: Buff/Debuff Chance +5% Level 8: Damage +5% Level 9: Buff/Debuff Chance +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase ATK | buff | steal | |||||
| Increase ATK | buff | mention |
Attacks all enemies. Has an 80% chance of decreasing the duration of all buffs by 1 turn. This effects cannot be resisted on critical hits. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1
Places a 30% [Increase C.RATE] buff and a 30% [Increase C.DMG] buff on this Champion for 3 turns, then grants an Extra Turn Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase C.RATE | buff | place | 30% | 100% | 100% | self | |
| Increase C.DMG | buff | place | 30% | 100% | 100% | 3 | self |
Immune to [Decrease ATK] debuffs. Will ignore [Unkillable] buffs when attacking under an [Increase ATK] buff.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ATK | debuff | immune | |||||
| Unkillable | buff | ignore | |||||
| Increase ATK | buff | ignore |