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Gator

Gator

Rare · Magic · Support · Lizardmen

Gator is a Rare Magic Support champion from the Lizardmen faction, a survivor who resisted Madame Serris' curses in the Sewers of Arnoc and learned to strip harmful magic from his allies. He is a budget cleanser whose entire value rests on one skill, with the rest of his kit sitting below average.

Core Strengths & Abilities

Full Team Cleanse: His A3, Defy the Witch, removes all debuffs from all allies on a short 3-turn cooldown once booked. This is the standout of the kit and can matter against debuff-heavy content like the Nether Spider when better cleansers are unavailable.

Offensive Support: His A2 places the 25% Increase ATK buff on all allies for 2 turns, also on a 3-turn booked cooldown, giving damage dealers a modest boost each cycle.

Heal Reduction: His A1 carries a 50% chance once booked of placing a 50% Heal Reduction debuff for 2 turns, useful for chipping away at enemy sustain.

Key Weaknesses

Outclassed Kit: Beyond the cleanse, everything is unreliable or weak — the A1 debuff is only a coin flip even fully booked, the Increase ATK is the lesser 25% version, and his ratings top out around 5–6 with poor Hydra and Iron Twins scores.

Gator fits early-to-mid game Faction Wars, Cursed City, and Doom Tower waves as a stopgap cleanser until stronger options arrive.