Gamuran is a Legendary Spirit Support champion from the Shadowkin faction, a shinobi from the shadow realm of Yakai who can target the living — and the dead. He is a niche but potent control specialist built around revive denial, clutch team revives, and rare buff manipulation.
Core Strengths & Abilities
Revive Denial from Beyond: His A3, Dread Invocation (4-turn cooldown booked), can target a dead enemy to place Block Revive on them, then hits all enemies for damage equal to 20% of that target's MAX HP — ignoring Shields and 100% of each target's DEF. Against a living target it instead places a 2-turn True Fear and heals the team.
Kill-Triggered Revives: His Soul Charge passive revives a random ally with 30% HP and 30% Turn Meter every time an enemy is killed, on just a 1-turn cooldown once booked, giving his team remarkable staying power in kill-heavy fights.
Buff Theft & Spread: His A2 has an 80% chance of stealing 1 random buff from each enemy, then spreads a random buff from himself to all allies. His double-hitting A1 backs this up with a 50% booked chance per hit of a 1-turn Block Active Skills.
Key Weaknesses
Niche by Nature: His revive mechanics do nothing where enemies don't die or revive, and his ratings collapse in sustained boss fights — Clan Boss, Hydra, Iron Twins, and Amius all sit at 1–2.
Gamuran shines brightest in Ice Golem (rated 10), with situational value in Arena against revive-based defences.
Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Block Active Skills] debuff for 1 turn. Level 2: Damage +5% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Active Skills | debuff | place | 30% | 50% | 1 |
Attacks all enemies. Has an 80% chance of stealing 1 random buff from each enemy. After stealing, applies a [Buff Spread] effect, taking a random buff from this Champion and placing it on all allies. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +10% Level 4: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Buff Spread | buff | place | 100% | 100% | all allies |
Can target dead or living enemies. If the target is dead, places a [Block Revive] on them, then attacks all enemies. Each enemy will receive damage equal to 20% of the target enemy’s MAX HP. If the target is a Boss’ minion, the damage is equal to 20% of this Champion’s MAX HP. This attack cannot be critical and will ignore any [Shield] buffs and 100% of each target’s DEF. If the target is alive, places a [True Fear] debuff on them for 2 turns and heals all allies by 20% of the target enemy’s MAX HP. If the target is a Boss or a Boss’ minion, the healing is equal to 20% of this champion’s MAX HP. The [True Fear] debuff cannot be resisted. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Revive | debuff | place | 100% | 100% | all enemies | ||
| Shield | buff | ignore | |||||
| True Fear | debuff | place | 100% | 100% | 2 | one enemy | |
| True Fear | debuff | mention |
Revives 1 random ally with 30% HP and 30% Turn Meter each time an enemy is killed. Will not revive an ally if an enemy is killed by damage from Poison, HP burn or Bomb debuffs, or from reflect damage buffs. Level 2: Cooldown -1