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Fortress Goon

Fortress Goon

Rare · Magic · Defence · Ogryn Tribes

Fortress Goon is a Rare Magic Defence champion from the Ogryn Tribes, an aspiring imitator of Skullcrusher who never quite reached those heights. He is a simple early-game healer and protector whose modest numbers are quickly outshone by stronger alternatives.

Core Strengths & Abilities

Team Sustain & Protection: His A3 heals all allies by 10% of their MAX HP while placing a 30% Increase DEF buff on the team for 2 turns, on a 4-turn cooldown once booked. This combination offers some genuine support during the early stages of Faction Wars and Dungeons.

Enemy Heal Denial: His A2 attacks all enemies with a 50% booked chance of placing a 50% Heal Reduction debuff for 2 turns, helping to limit the healing enemies receive across waves.

Minor Speed Control: The A1 carries a 35% booked chance of placing a 15% Decrease SPD debuff for 2 turns, adding a touch of passive slow pressure as he attacks.

Key Weaknesses

Weak Effect Values: A 10% heal and the smaller Heal Reduction value are easily outclassed, and his Heal Reduction lands only half the time even fully booked. Ratings across the board sit at 4 or below, with Hydra a particular low point at 2.

Fortress Goon is best used as a temporary filler to secure early Faction Wars 3-star clears until stronger support champions arrive.