Fencer is a Rare Attack champion from the High Elves faction, a Force affinity duellist whose arcane rapier drains defences and holds intruders still until their intentions are revealed. Her kit revolves around Decrease DEF, single-target crowd control, and speed manipulation.
Core Strengths & Abilities
AoE Defence Shred: Blade Flourish (A3, 3-turn booked cooldown) attacks all enemies and places a 30% Decrease DEF debuff for 2 turns — guaranteed once booked. With the Nature's Bounty blessing it can upgrade to the 60% version, boosting team damage for wave clearing and bosses alike.
Stun or Turn Meter Steal: Pommel Strike (A2) has a guaranteed booked chance to Stun a target for 1 turn; against stun-immune enemies like bosses, it instead steals 20% of their Turn Meter. That fallback makes her a handy control option for Fire Knight progression.
Speed Control: Her double-hit A1 gives each hit a 30% booked chance to place a 15% Decrease SPD debuff for 2 turns, adding light sustained control.
Key Weaknesses
Rare Ceiling: The A2 sits on an unbookable 4-turn cooldown, her damage is modest, and she has little to offer Hydra, Clan Boss, or Amius, where her ratings drop to 2-4.
Fencer is a solid early-to-mid game pick whose best home is Fire Knight (rated 8), with fair value in Dragon and Ice Golem.
Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 15% [Decrease SPD] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +5% Level 7: Buff/Debuff Chance +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease SPD | debuff | place | 15% | 15% | 30% | 2 |
Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn. Steals 20% of the target’s Turn Meter if the [Stun] debuff is not placed. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +5% Level 7: Buff/Debuff Chance +5% Level 8: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 75% | 100% | 1 | ||
| Stun | debuff | steal | one enemy |
Attacks all enemies. Has a 75% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Level 7: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 30% | 75% | 100% | 2 |