← Back to Raid//Champions
Fencer

Fencer

Rare · Force · Attack · High Elves

Fencer is a Rare Attack champion from the High Elves faction, a Force affinity duellist whose arcane rapier drains defences and holds intruders still until their intentions are revealed. Her kit revolves around Decrease DEF, single-target crowd control, and speed manipulation.

Core Strengths & Abilities

AoE Defence Shred: Blade Flourish (A3, 3-turn booked cooldown) attacks all enemies and places a 30% Decrease DEF debuff for 2 turns — guaranteed once booked. With the Nature's Bounty blessing it can upgrade to the 60% version, boosting team damage for wave clearing and bosses alike.

Stun or Turn Meter Steal: Pommel Strike (A2) has a guaranteed booked chance to Stun a target for 1 turn; against stun-immune enemies like bosses, it instead steals 20% of their Turn Meter. That fallback makes her a handy control option for Fire Knight progression.

Speed Control: Her double-hit A1 gives each hit a 30% booked chance to place a 15% Decrease SPD debuff for 2 turns, adding light sustained control.

Key Weaknesses

Rare Ceiling: The A2 sits on an unbookable 4-turn cooldown, her damage is modest, and she has little to offer Hydra, Clan Boss, or Amius, where her ratings drop to 2-4.

Fencer is a solid early-to-mid game pick whose best home is Fire Knight (rated 8), with fair value in Dragon and Ice Golem.