Fayne is an Epic Attack champion from the Skinwalkers faction, a Spirit affinity fighter originally introduced as one of the Epics required for the Vergumkaar fusion. She is a single-target debuff machine whose damage potential is best unlocked in Unkillable Clan Boss teams, where her low DEF stops being a liability.
Core Strengths & Abilities
Boss Debuff Package: Flowing Style (A3, 4-turn booked cooldown) hits 3 times: the first hit places a 60% Decrease DEF and the second a 25% Weaken, both guaranteed once booked and lasting 3 turns, while the third heals Fayne by 4% of her MAX HP per debuff on the target — amplifying damage taken by bosses from every source.
Damage Over Time: Flower's Tears (A2, 3-turn booked cooldown) adds two 5% Poisons and a 50% Decrease ATK for 2 turns, guaranteed once booked — stacking DoT damage while blunting incoming hits from bosses like the Dragon.
Turn Meter Chip: Her double-hit A1 gives each hit a 35% chance to steal 5% of the target's Turn Meter.
Key Weaknesses
Fragility: Her low base DEF makes her hard to keep alive in traditional Clan Boss setups over long fights, and everything she does is single-target — Arena and Hydra sit at just 4.
Fayne is a top-tier Clan Boss Epic (rated 10) with strong Chimera and Fire Knight utility for boss-focused rosters.
Attacks 1 enemy 2 times. Each hit has a 35% chance of stealing 5% of the target’s current Turn Meter. Level 2: Damage +5% Level 3: Damage +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +10%
Attacks 1 enemy. Has a 75% chance of placing two 5% [Poison] debuffs and a 50% [Decrease ATK] debuff for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | place | 5% | 75% | 100% | 2 | |
| Decrease ATK | debuff | place | 50% | 75% | 100% | 2 |
Attacks 1 enemy 3 times. The first hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 3 turns. The second hit has a 75% chance of placing a 25% [Weaken] debuff for 3 turns. The third hit heals this Champion by 4% of her MAX HP for every debuff on the target. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 60% | 75% | 100% | 3 | |
| Weaken | debuff | place | 25% | 75% | 100% | 3 |