Fang Cleric is an Epic Support champion from the Dark Elves, one of the old order of Elf Clerics whose experiments melding man and beast taught him the ways of resurrection. He looks the part, but his kit is average at best — a serviceable Faction Wars reviver rather than a genuine keeper.
Core Strengths & Abilities
Full-Service Revive: Return to the Ranks (A3) revives a dead ally with 30% HP, fills their Turn Meter by 30%, and protects them with a 1-turn Unkillable buff plus a 15% Continuous Heal for 2 turns. Books bring the cooldown from 6 turns down to 4, making it fairly reliable insurance.
Flexible Single-Target Healing: Shadowy Blessings (A2, 2-turn booked cooldown) heals an ally by 20% of Fang Cleric's MAX HP, adding a 30% Turn Meter fill if the target reaches full health, or a 1-turn Veil buff if they don't.
Debuff Shedding: His A1 has a 75% chance to transfer 1 random debuff from himself to the target, offering minor self-cleansing.
Key Weaknesses
Outclassed Kit: Everything he does is single-target and unspectacular; his ratings bottom out in Hydra and Amius at 2, and he isn't considered worth books, masteries, or levels past 50.
Fang Cleric's home is Faction Wars three-star runs and early Doom Tower, where his revive-and-heal package still earns a team slot.
Attacks 1 enemy. Has a 75% chance of transferring 1 random debuff from this champion to the target. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Level 6: Damage +10% Level 7: Buff/Debuff Chance +10%
Heals an ally by 20% of this champion’s MAX HP. Also fills the target’s Turn Meter by 30% if they are fully healed by this skill. Places a [Veil] buff on the target for 1 turn if they are not fully healed by this skill. Level 2: Heal +5% Level 3: Heal +5% Level 4: Heal +10% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Veil | buff | place | 100% | 100% | 1 | one enemy |
Revives a dead ally with 30% HP, then fills their Turn Meter by 30%. Also places an [Unkillable] buff on the target for 1 turn and a 15% [Continuous Heal] buff for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Unkillable | buff | place | 100% | 100% | 1 | one enemy | |
| Continuous Heal | buff | place | 15% | 100% | 100% | 2 | one enemy |