Fanatic is a Rare Void Support champion from the Shadowkin faction, a protector of Yakai who keeps his weapons concealed until trouble strikes. His niche is a blend of cleansing, debuff transfer, and attack amplification for progression teams.
Core Strengths & Abilities
Team Damage Amplifier: Rally Cry (A3) places a 50% Increase ATK buff on all allies for 2 turns and removes one random debuff from each ally. On a 4-turn booked cooldown, it can be timed against each Faction Wars wave to boost damage while patching up the team.
Conditional Defence Shred: His A1, Devil Hunt, has a 40% booked chance to place a 30% Decrease DEF debuff — upgrading to the 60% version when the target already carries 2 or more debuffs, which pairs naturally with debuff-heavy teams.
Debuff Transfer: Cursebearer (A2, 3-turn booked cooldown) has a 75% chance to transfer 2 random debuffs from Fanatic to the target, turning enemy pressure back on them.
Key Weaknesses
Low Chances, Modest Impact: The A1's Decrease DEF lands only 40% of the time even booked, and his ratings are poor almost everywhere — Arena 1, Hydra and Iron Twins 2 — reflecting a kit that is quickly outclassed.
Fanatic is strictly an early-progression helper, with his best showings in Clan Boss and Dragon for players short on Support options.
Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Has a 30% of placing a 60% [Decrease DEF] debuff instead if the target is under 2 or more debuffs. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 30% | 30% | 40% | 2 | |
| Decrease DEF | debuff | place | 60% | 100% | 100% | one enemy |
Attacks 1 enemy. Has a 75% chance of transferring 2 random debuffs from this champion to the target. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +15% Level 7: Cooldown -1
Places a 50% [Increase ATK] buff on all allies for 2 turns and removes one random debuff from each ally Level 2: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase ATK | buff | place | 50% | 100% | 100% | 2 | all allies |