Eviscerator is a Rare Void Attack champion from the Dark Elves faction, styled as a vengeful blade-wielder who punishes enemies for healing or buffing. As a Rare, her ceiling is modest, but she offers a reactive punish mechanic and early-game Defense shred.
Core Strengths & Abilities
Reactive Punish Passive: Her passive, Suppression, triggers her default A1 attack against any enemy champion that is healed or buffed, hitting a random target if multiple qualify at once — a built-in tempo tool without spending her own turn.
Multi-Hit Poison Chip: Her A1, Bleed Dry, strikes twice and carries a 50% chance to place a light 2.5% Poison for 2 turns if the hit crits, aided by an extra 15% critical chance.
AoE Defense Shred: Her A2, Lethal Confusion, hits all enemies with a 50% (75% booked) chance to place a 30% Decrease Defense debuff for 2 turns, useful for softening early wave and dungeon content.
Key Weaknesses
Poison Undervalued in Her Best Mode: Her passive-driven playstyle points toward Arena, where Poison has little impact, leaving a mismatch between her strongest mechanic and her best-suited content.
Outclassed Long-Term: Her Defense-shred niche in early Faction Wars and dungeons is quickly replaced by stronger champions as a roster develops, and her low ratings across Clan Boss, Hydra, and Iron Twins reflect a limited overall ceiling.
Eviscerator is best treated as an early-game Arena or wave-clearing filler pick, useful before better Void or Defense-shred champions become available.
Attacks 1 enemy 2 times. Has an extra 15% chance of inflicting a critical hit. Has a 50% chance of placing a 2.5% [Poison] debuff for 2 turns if this attack is critical. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | place | 2.5% | 50% | 50% | 2 |
Attacks all enemies. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +10% Level 7: Buff/Debuff Chance +15%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 30% | 50% | 75% | 2 |
Attacks an enemy champion with the default skill whenever they are healed or receive a buff. Attacks one random enemy if multiple enemies are healed or receive a buff at the same time