Ethlen the Golden is an Epic Void Attack champion from the High Elves faction, built around self-buffing before unleashing crowd control and damage. His thesis is simple: buff himself up, then lock enemies out of their active skills while punishing squishier target types.
Core Strengths & Abilities
Self-Buff Into Extra Turn: His A3, Glimmering Gold, places a 30% Increase Crit Damage buff for 3 turns and a 50% Increase Accuracy buff for 2 turns on himself, then grants an extra turn — setting up his follow-up nuke.
Active Skill Lockout: His A2, Paralysing Stakes, hits all enemies twice; the first hit has a 75% (100% booked) chance to place Block Active Skills for 2 turns, while the second hit has a 75% (100% booked) chance to place True Fear for 1 turn on enemies not already blocked — strong crowd control for Arena, Doom Tower waves, or Faction Wars.
Defense Shred Against Soft Targets: His passive, Strike at the Heart, lets him ignore 10% of Defense when attacking Support, Defense, and HP champions, amplifying his damage against non-tanky foes.
Key Weaknesses
No Boss Value from Passive: His Defense-ignoring passive explicitly does not work against Bosses, undercutting his damage in Clan Boss and Hydra encounters, both of which rate low for him.
Conditional Control: True Fear only lands on enemies not already under Block Active Skills, meaning the two debuffs partially compete rather than stacking cleanly.
Ethlen fits best in Arena and general wave content like Doom Tower or Faction Wars, where his skill-lockout combo and self-buffing burst have room to shine.
Attacks 1 enemy. Places a [Shield] buff on this Champion equal to 10% of the damage dealt for 2 turns. Also heals this Champion by 10% of the damage dealt if their HP is less than 50% Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | place | 100% | 100% | self |
Attacks all enemies 2 times. The first hit has a 75% chance of places a [Block Active Skills] debuff for 2 turns. The second hit has a 75% chance of placing a [True Fear] debuff for 1 turn if enemies are not under a [Block Active Skills] debuff. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Level 7: Cooldown -1 Level 8: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Active Skills | debuff | place | 75% | 100% | 2 | ||
| True Fear | debuff | place | 75% | 100% | 1 | ||
| Block Active Skills | debuff | place | 75% | 100% |
Places a 30% [Increase C.DMG] buff on this Champion for 3 turns, and a 50% [Increase ACC] buff on this Champion for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase C.DMG | buff | place | 30% | 100% | 100% | 3 | self |
| Increase ACC | buff | place | 50% | 100% | 100% | 2 | self |
Ignores 10% of DEF when attacking Support, DEF, and HP champions [Does not work against Bosses]