Elhain is one of Raid: Shadow Legends' original starter champions, a Rare Magic Attack from the High Elves faction. Widely considered the weakest of the four starters, she is a pure damage dealer with no meaningful debuff kit.
Core Strengths & Abilities
Critical-Fueled Damage: Her A1, Keen Shot, adds an extra hit whenever the attack is critical, while her A2, Lightning Arrow, strikes one enemy and then all enemies, gains an extra 15% critical chance, and places a 30% Increased C.RATE buff on herself for 3 turns if a target is killed.
AOE Nuking: Her A3, Valley of Death, hits all enemies twice on a 3-turn cooldown, giving her reliable wave-clearing damage output well suited to an offense-focused build.
Key Weaknesses
No Debuffs: Unlike the other starter champions, Elhain offers no crowd control or debuffing tools, meaning she contributes nothing but raw damage to a team composition.
Accuracy Irrelevant, Limited Ceiling: Since she has no debuffs to land, Accuracy is wasted on her, and her ratings reflect a middling ceiling overall, with Amius and Iron Twins both rated just 2/10.
Elhain works best as an all-rounder built around offense and critical rate (Warmaster mastery recommended), finding her strongest niche in Arena nuking rather than any specific endgame content.
Attacks 1 enemy. Places an extra hit if this attack is critical. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10%
Attacks 1 enemy, then all enemies. Has an extra 15% chance of inflicting a critical hit. Places a 30% [Increased C. RATE] buff on this champion for 3 turns if a target is killed. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Cooldown -1
Attacks all enemies 2 times. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10%