Edward Kenway, the pirate protagonist of Assassin's Creed IV: Black Flag, sails into Teleria as a Legendary Force Attack champion in the Banner Lords faction, part of the Assassin's Creed x Raid collaboration. He is an Assassin built around Perfect Veil, which turns his relentless Turn Meter control and Ensnare pressure irresistible.
Core Strengths & Abilities
Ensnare Lockdown: His Keelhaul passive gives every hit a 50% chance of placing a 100% Ensnare debuff for 2 turns; kills spread Ensnare to all other enemies and cut their Turn Meters by 20%. Under Veil or Perfect Veil these effects cannot be resisted, and he deals 20% more damage to Ensnared targets.
AoE Disruption: His A2 (booked 3-turn cooldown) hits all enemies twice — the first hit steals all buffs and drops every enemy's Turn Meter by 20%, the second places a 1-turn AoE Sleep, guaranteed once booked and ignoring Block Debuffs on crits.
Veil-Powered Nuking: His A3 (booked 3-turn cooldown) places Perfect Veil on himself and all Assassin allies, then delivers a single-target nuke that ignores Shield, Stone Skin, and Block Damage, placing Block Revive on kill. His triple-hitting A1 strips up to 25% Turn Meter per critical hit.
Key Weaknesses
Veil Dependency: Without Perfect Veil up before his turn, his effects can be resisted and he must spend his A3 defensively rather than as a nuke.
Edward excels in Fire Knight (rated 10), Arena (9), and Iron Twins (9), and anchors Assassin-synergy teams.
Attacks 1 enemy 3 times. Each hit has a 75% chance of decreasing the target’s Turn Meter by 15%. Each hit will decrease the target’s Turn Meter by 25% instead if the attack is critical. This effect cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Veil | buff | condition | self | ||||
| Perfect Veil | buff | condition | self |
Attacks all enemies 2 times. The first hit steals all buffs from all enemies and decreases each enemy’s Turn Meter by 20%. This effect cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff. The second hit has a 75% chance of placing a [Sleep] debuff on all enemies for 1 turn. This debuff will ignore any [Block Debuffs] buffs if the attack is critical. This effect cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Veil | buff | condition | self | ||||
| Perfect Veil | buff | condition | self | ||||
| Sleep | debuff | place | 75% | 100% | 1 | all enemies | |
| Block Debuffs | buff | ignore | |||||
| Veil | buff | condition | self | ||||
| Perfect Veil | buff | condition | self |
Attacks 1 enemy. Before attacking, places a [Perfect Veil] buff on this Champion, as well as any other Assassins on the team for 2 turns. Will ignore [Shield], [Stone Skin], and [Block Damage] buffs. Places a [Block Revive] debuff if the target is killed. Level 2: Damage +10% Level 3: Cooldown -1 Level 4: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Perfect Veil | buff | place | 100% | 100% | self | ||
| Shield | buff | ignore | |||||
| Stone Skin | buff | ignore | |||||
| Block Damage | buff | ignore | |||||
| Block Revive | debuff | place | 100% | 100% | one enemy |
Whenever an enemy’s HP drops below 25% after receiving damage from any Assassin, they receive additional bonus damage proportional to this Champion’s ATK. This bonus damage will ignore 100% of the target’s DEF and cannot be critical.
Each hit inflicted by this Champion has a 50% chance of placing a 100% [Ensnare] debuff on their target for 2 turns. Whenever this Champion kills an enemy, places a 100% [Ensnare] debuff on all other enemies for 2 turns and decreases their Turn Meter by 20%. These effects cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff. This Champion inflicts 20% more damage against targets under [Ensnare] debuffs.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Ensnare | debuff | place | 100% | 50% | 50% | 2 | self |
| Ensnare | debuff | place | 100% | 100% | 100% | 2 | self |
| Veil | buff | condition | self | ||||
| Perfect Veil | buff | condition | self | ||||
| Ensnare | debuff | condition | self |