Duhr the Hungerer is an Epic Spirit Support champion who joined the Demonspawn in Patch 4.70 as part of the Sigmund the Highshield Fusion Event of October 2021. This nightmarish beast is, above all, the Demonspawn's rare reviver — the faction's answer for players struggling to finish all 21 Faction Wars stages.
Core Strengths & Abilities
Double Revive: His A3, Hungry for More, revives 2 random allies with 50% HP and then fills their Turn Meters by 50%, getting them straight back into the fight. Books bring the cooldown down from 6 turns to 4, and in a faction starved of revive options this skill alone justifies building him.
Team Sustain: His A2, Cannibal Litany, places a 30% Reflect Damage buff on all allies for 2 turns and a 15% Continuous Heal for 1 turn, then heals the whole team for 15% of their MAX HP — all on a booked 3-turn cooldown.
Backup Control: His A1 carries a 30% chance (40% booked) of placing a 1-turn Stun, occasional bonus crowd control rather than a reliable tool.
Key Weaknesses
Weak Individual Effects: Outside the revive, his heals and stun chance are modest; you bring him for the safety net, not the throughput, and his Clan Boss and Fire Knight ratings sit at just 4.
Duhr fits best in Demonspawn Faction Wars and as a sturdy support for Ice Golem, where he rates strongest.
Attacks 1 enemy. Has a 30% chance of placing a [Stun] debuff for 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 30% | 40% | 1 |
Places a 30% [Reflect Damage] buff on all allies for 2 turns, a 15% [Continuous Heal] buff on all allies for 1 turn, then heals all allies by 15% of their MAX HP Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Reflect Damage | buff | place | 30% | 100% | 100% | 2 | all allies |
| Continuous Heal | buff | place | 15% | 100% | 100% | 1 | all allies |
Revives 2 random allies with 50% HP, then fills their Turn Meters by 50% Level 2: Cooldown -1 Level 3: Cooldown -1