Dracomorph is a Legendary Magic affinity attacker from the Lizardmen faction, and his thesis is simple: he's one of the few champions able to deliver both AoE Decrease DEF and Weaken from a single ability, making him a premier damage enabler for the whole team.
Core Strengths & Abilities
Dual AoE Debuffs: His A3, Baleful Eye, places a 25% Weaken and a 60% Decrease DEF debuff on all enemies for 2 turns, dropping to a 3-turn cooldown once booked. This pairing of damage-boosting debuffs from one skill is rare and makes him a top-tier support for maximizing team-wide output.
Multi-Hit Poison: His A2, Poison Jaws, strikes 4 times at random with each hit placing a 5% Poison debuff for 3 turns, also reaching a 3-turn cooldown when booked. Paired with his A3's debuffs, this stacks significant sustained damage, especially valuable against Dragon and Ice Golem.
Debuff-Scaling Basic: His A1, Seeping Pain, deals more damage for every debuff on the target and can splash surplus damage onto another enemy if the target dies, rewarding his own debuff-heavy kit.
Key Weaknesses
Investment Reliant: Fully booking his A2 and A3 is necessary to reach his ideal cooldown cycle and consistency, and he needs enough Accuracy to land his debuffs alongside enough Speed to keep pace with his kit's cadence.
With top ratings in Clan Boss, Dragon, Ice Golem, and Spider, Dracomorph is a backbone pick for Lizardmen Faction Wars and one of the best all-around debuffers for Clan Boss and Doom Tower progression.
Attacks 1 enemy. Damage increases by 10% for each debuff on the target. Will attack 1 random enemy with any surplus damage if the target is killed. Damage inflicted is equal to triple the surplus damage. The surplus damage cannot be critical. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10%
Attacks 4 times at random. Each hit places a 5% [Poison] debuff for 3 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Damage +15% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | place | 5% | 100% | 100% | 3 |
Places a 25% [Weaken] debuff and a 60% [Decrease DEF] debuff on all enemies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Weaken | debuff | place | 25% | 100% | 100% | all enemies | |
| Decrease DEF | debuff | place | 60% | 100% | 100% | 2 | all enemies |