Doomscreech is a Rare Void HP champion from the Undead Hordes faction — a lab-made fusion of riverland bats and deadly criminals. He is one of the most underrated Rares in the game, uniquely combining team Turn Meter boosting with a large Defence buff.
Core Strengths & Abilities
Turn Meter & Defence Support: His A2, Warning Screech, fills the Turn Meter of all allies by 30% and places a 60% Increase DEF buff on the team for 2 turns, on a 5-turn cooldown that books down to 3. This is exceptional for Dungeon speed teams and Arena, especially alongside champions whose damage scales from Defence.
Self-Shielding AoE: His A3, Shelter, attacks all enemies with damage scaling from his MAX HP and places a Shield buff on himself equal to 30% of his MAX HP for 2 turns, on a 5-turn booked cooldown.
Accuracy Shred: His A1 hits one enemy twice with a 25% chance (40% booked) of placing a 50% Decrease ACC debuff for 2 turns, reducing incoming debuff pressure.
Key Weaknesses
Limited Debuff Kit: His shield is self-only, he offers no healing, and beyond the coin-flip Decrease ACC he brings no debuffs — which is why most players move on from him for Nightmare Clan Boss onwards.
Doomscreech earns his keep in Arena, early-to-mid Clan Boss, Fire Knight, and Ice Golem (all rated 8), and slots into many progression dungeon teams.
Attacks 1 enemy 2 times. Has a 25% chance of placing a 50% [Decrease ACC] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +10% Level 6: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ACC | debuff | place | 50% | 25% | 40% | 2 |
Fills the Turn Meter of all allies by 30%. Places a 60% [Increase DEF] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase DEF | buff | place | 60% | 100% | 100% | 2 | all allies |
Attacks all enemies. Places a [Shield] buff equal to 30% MAX HP on this champion for 2 turns. Damage increases according to this champion’s MAX HP. Level 2: Damage +5% Level 3: Damage +10% Level 4: Damage +10% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | place | 100% | 100% | 2 | self |