Dilgol is a Rare Void Attack champion from the Dwarves faction, added to the game as part of the Vergumkaar fusion in October 2020 and one of the best Rares of his era. He is a debuff-focused attacker built around Decrease Defence and AoE accuracy shredding.
Core Strengths & Abilities
Heavy Decrease Defence: His A3, Big Game Hunter, attacks one enemy 3 times, each hit carrying a 40% chance (65% once booked) of placing the full 60% Decrease DEF debuff for 2 turns, on a 4-turn booked cooldown. Three rolls per cast make the debuff land reliably on bosses.
AoE Accuracy Shred: His A2, Shot Spray, hits all enemies twice, each hit with a 50% chance (85% booked) of a 50% Decrease ACC debuff for 2 turns, on a 3-turn booked cooldown. This dramatically cuts the poisons and weakens taken from Spider's spiderlings and the Dragon's AoE attacks.
Speed Control: His A1 adds a 50% booked chance of a 15% Decrease SPD debuff for 2 turns.
Key Weaknesses
Per-Hit Gambling: All his debuffs rely on per-hit chances rather than guarantees, so bad rolls happen even fully booked, and Decrease ACC offers nothing against the level 21 Faction Wars boss or Clan Boss (rated 4).
Dilgol shines in Dragon, Fire Knight, Ice Golem, and Spider (all rated 8), with solid Doom Tower and Dwarves Faction Wars value.
Attacks 1 enemy. Has a 40% chance of placing 15% [Decrease SPD] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +5% Level 6: Buff/Debuff Chance +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease SPD | debuff | place | 15% | 40% | 50% | 2 |
Attacks all enemies 2 times. Each hit has a 50% chance of placing a 50% [Decrease ACC] debuff for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ACC | debuff | place | 50% | 50% | 85% | 2 |
Attacks 1 enemy 3 times. Each hit has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 60% | 40% | 65% | 2 |