Diamant Coppercoin is a Legendary Void Support champion from the Ogryn Tribes, a jewel-hoarding kingpin renowned for protecting allies and turning enemy debuffs to his own advantage. His kit blends crowd-control insurance, buff extension, and passive debuff conversion.
Core Strengths & Abilities
Crowd-Control Insurance: His A3, Protection Racket, places 3 Intercept stacks on a target ally, then a 50% Increase RES buff and 25% Strengthen buff on all allies for 2 turns, on a 3-turn booked cooldown. Intercept persists until it blocks a crowd-control effect, making this superb against Hydra and Doom Tower bosses.
Debuff Conversion: His Kingpin passive has a 50% chance to convert a debuff into a buff before it lands — Decrease ATK becomes 50% Increase ATK, Decrease DEF becomes 60% Increase DEF, and similar conversions for SPD, C.RATE, and C.DMG — rewarding high-Resistance builds.
Buff Extension & Sustain: His A2 attacks all enemies, extends ally buffs by 1 turn, and fills his Turn Meter 10% plus 5% per buff extended, on a 3-turn booked cooldown; his A1 is an AoE attack that heals all allies by 5% of his MAX HP plus 2% per buff on him.
Key Weaknesses
Coin-Flip Passive, No Debuffs: The 50% conversion chance is unreliable, and he places no offensive debuffs, so he needs damage-enabling teammates.
Diamant is a top-tier defensive support, rated 8 across Clan Boss, Hydra, Arena, Dragon, Ice Golem, and Spider.
Attacks all enemies. Heals all allies by 5% of this Champion’s MAX HP. Heals by an additional 2% of this Champion’s MAX HP for each buff on this Champion. Level 2: Damage +10% Level 3: Heal +10% Level 4: Damage +10% Level 5: Heal +10%
Attacks all enemies. Increases the duration of ally buffs by 1 turn. Fills this Champion’s Turn Meter by 10%. Fills their Turn Meter by an additional 5% for each buff that had its duration increased by this skill. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Level 5: Cooldown -1
Places 3 [Intercept] stacks on a target ally. Also places a 50% [Increase RES] buff and 25% [Strengthen] buff on all allies for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Intercept | buff | place | 100% | 100% | one ally | ||
| Increase RES | buff | place | 50% | 100% | 100% | 2 | all allies |
| Strengthen | buff | place | 25% | 100% | 100% | 2 | all allies |
Has a 50% chance to convert a debuff into a buff before it is placed on this Champion. Works with the following debuffs: Converts a 25% and 50% [Decrease ATK] debuffs into a 50% [Increase ATK] buff Converts a 30% and 60% [Decrease DEF] debuffs into a 60% [Increase DEF] buff Converts a 15% and 30% [Decrease SPD] debuffs into a 30% [Increase SPD] buff Converts a 15% and 25% [Decrease C. RATE] debuffs into a 30% [Increase C. RATE] buff Converts a 15% and 25% [Decrease C. DMG] debuffs into a 30% [Increase C. DMG] buff
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ATK | debuff | mention | 50% | ||||
| Increase ATK | buff | mention | 50% | ||||
| Decrease DEF | debuff | mention | 60% | ||||
| Increase DEF | buff | mention | 60% | ||||
| Decrease SPD | debuff | mention | 30% | ||||
| Increase SPD | buff | mention | 30% |