Dhampir is an Uncommon Spirit Attack champion from the Undead Hordes faction, a dagger-wielding vampire with a very basic kit. She is a filler damage dealer whose only realistic role is padding out early-game Faction Wars teams.
Core Strengths & Abilities
Kill-Chaining: Her A1, Deathblow, is a single-target attack that grants an Extra Turn if the target is killed, letting her snowball through weakened waves by chaining finishing blows into her next ability.
AoE Lifesteal: Her A2, Bloody Feast, attacks all enemies and heals her for 20% of the damage inflicted, on a 4-turn cooldown that books down to 3. It gives her a small measure of self-sustain and her only wave-clear tool.
Key Weaknesses
No Utility, Low Damage: She places no buffs or debuffs whatsoever, and her overall damage output is poor, so she brings nothing a team can build around. Her ratings reflect this, sitting at 1–2 in every area of the game, including a 1 in Clan Boss, Hydra, and Arena.
Uncommon Ceiling: As an Uncommon with only two skills, books and gear investment are wasted on her beyond the bare minimum.
Dhampir's only sensible home is early-game Undead Hordes Faction Wars, where she can fill a slot until any stronger faction option arrives.
Attacks 1 enemy. Grants an Extra turn if the target is killed. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5%
Attacks all enemies. Heals by 20% of the damage inflicted. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Cooldown -1