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Deathknight

Deathknight

Common · Magic · HP · Undead Hordes

Deathknight is a Common Magic HP champion from the Undead Hordes — the skeleton star of Raid's famous adverts, dreaming of one day out-scaring Rotos. In-game, sadly, he is a two-skill Common whose fame far outstrips his power.

Core Strengths & Abilities

Sleep Chance: His A1, Rusty Sword, attacks one enemy with a 15% chance of placing a Sleep debuff for 1 turn, rising to 35% once fully booked. It is his only debuff, and it occasionally lands a lucky piece of control.

Counterattacks: His Payback passive gives him a 30% chance to counterattack whenever he is hit, letting him poke back at attackers without spending his own turn.

Key Weaknesses

A Two-Skill Kit: With only a basic attack and a passive, he has no AoE, no active abilities, no buffs, and no team utility of any kind. His Common-tier stats mean even his counterattacks barely tickle, and his ratings are 1–2 in every single area of the game.

Deathknight is a mascot, not a champion: beyond the first campaign chapters he has no role, and even Ultimate Deathknight's arrival brought him no upgrade — feed him with pride.