Deathchanter is a Rare Magic HP champion from the Orcs faction, a former clan bully who learned one genuinely useful trick: stopping enemies from healing. He is a one-trick pony, but it is a trick some rosters badly need.
Core Strengths & Abilities
Full Heal Reduction: His A3, Bleed Out, attacks one enemy and places a guaranteed 100% Heal Reduction debuff for a generous 3-turn duration, on a 4-turn booked cooldown. If you lack a healing-block champion for bosses like Amius or the Nether Spider, he fills that hole completely.
HP-Scaling Damage: His A2, Bully, deals damage that increases with his current HP, giving this HP-based Rare respectable single-target hits while he stays healthy.
Self-Shielding: His A1 places a Shield on himself for 2 turns worth 20% of the damage inflicted, adding a little free durability every turn.
Key Weaknesses
Nothing Beyond the Niche: He has no AoE, no team support, and no other debuffs, so outside heal-blocking he is filler at best — his ratings are 1–4 nearly everywhere, including Clan Boss (2) and all the major dungeons.
Deathchanter is worth a budget build purely as a Heal Reduction bot for Amius (7), plus emergency early-game Faction Wars duty when the Orcs bench is thin.
Attacks 1 enemy. Places a [Shield] buff on this champion for 2 turns. The value of the [Shield] is equal to 20% of the damage inflicted. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | place | 100% | 100% | 2 | self | |
| Shield | buff | mention |
Attacks 1 enemy. Damage increases according to this champion’s current HP. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10% Level 6: Damage +10% Level 7: Cooldown -1
Attacks 1 enemy. Places a 100% [Heal Reduction] debuff for 3 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10% Level 6: Cooldown -1 Level 7: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Heal Reduction | debuff | place | 100% | 100% | 100% | 3 |